#include "fg_internal.h"
int fghChooseConfig(EGLConfig* config) {
- const EGLint attribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
-#ifdef GL_ES_VERSION_2_0
+ EGLint attribs[32];
+ int i = 0;
+ attribs[i++] = EGL_SURFACE_TYPE;
+ attribs[i++] = EGL_WINDOW_BIT;
+ if (fgState.MajorVersion >= 2) {
/*
* Khronos does not specify a EGL_OPENGL_ES3_BIT outside of the OpenGL extension "EGL_KHR_create_context". There are numerous references on the internet that
* say to use EGL_OPENGL_ES3_BIT, followed by many saying they can't find it in any headers. In fact, the offical updated specification for EGL does not have
* any references to OpenGL ES 3.0. Tests have shown that EGL_OPENGL_ES2_BIT will work with ES 3.0.
*/
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
-#elif GL_VERSION_ES_CM_1_0 || GL_VERSION_ES_CL_1_0 || GL_VERSION_ES_CM_1_1 || GL_VERSION_ES_CL_1_1
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
-#else
- EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
-#endif
+ attribs[i++] = EGL_RENDERABLE_TYPE;
+ attribs[i++] = EGL_OPENGL_ES2_BIT;
+ } else {
+ attribs[i++] = EGL_RENDERABLE_TYPE;
+ attribs[i++] = EGL_OPENGL_ES_BIT;
+ }
+ /* Technically it's possible to request a standard OpenGL (non-ES)
+ context, but currently our build system assumes EGL => GLES */
+ /* attribs[i++] = EGL_RENDERABLE_TYPE; */
+ /* attribs[i++] = EGL_OPENGL_BIT; */
#ifdef TARGET_HOST_BLACKBERRY
- /* Only 888 and 565 seem to work. Based on
+ /* Only 888 and 565 seem to work. Based on
http://qt.gitorious.org/qt/qtbase/source/893deb1a93021cdfabe038cdf1869de33a60cbc9:src/plugins/platforms/qnx/qqnxglcontext.cpp and
https://twitter.com/BlackBerryDev/status/380720927475912706 */
- EGL_BLUE_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_RED_SIZE, 8,
+ attribs[i++] = EGL_BLUE_SIZE; attribs[i++] = 8;
+ attribs[i++] = EGL_GREEN_SIZE; attribs[i++] = 8;
+ attribs[i++] = EGL_RED_SIZE; attribs[i++] = 8;
#else
- EGL_BLUE_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_RED_SIZE, 1,
+ attribs[i++] = EGL_BLUE_SIZE; attribs[i++] = 1;
+ attribs[i++] = EGL_GREEN_SIZE; attribs[i++] = 1;
+ attribs[i++] = EGL_RED_SIZE; attribs[i++] = 1;
#endif
- EGL_ALPHA_SIZE, (fgState.DisplayMode & GLUT_ALPHA) ? 1 : 0,
- EGL_DEPTH_SIZE, (fgState.DisplayMode & GLUT_DEPTH) ? 1 : 0,
- EGL_STENCIL_SIZE, (fgState.DisplayMode & GLUT_STENCIL) ? 1 : 0,
- EGL_SAMPLE_BUFFERS, (fgState.DisplayMode & GLUT_MULTISAMPLE) ? 1 : 0,
- EGL_SAMPLES, (fgState.DisplayMode & GLUT_MULTISAMPLE) ? fgState.SampleNumber : 0,
- EGL_NONE
- };
+ attribs[i++] = EGL_ALPHA_SIZE;
+ attribs[i++] = (fgState.DisplayMode & GLUT_ALPHA) ? 1 : 0;
+ attribs[i++] = EGL_DEPTH_SIZE;
+ attribs[i++] = (fgState.DisplayMode & GLUT_DEPTH) ? 1 : 0;
+ attribs[i++] = EGL_STENCIL_SIZE;
+ attribs[i++] = (fgState.DisplayMode & GLUT_STENCIL) ? 1 : 0;
+ attribs[i++] = EGL_SAMPLE_BUFFERS;
+ attribs[i++] = (fgState.DisplayMode & GLUT_MULTISAMPLE) ? 1 : 0;
+ attribs[i++] = EGL_SAMPLES;
+ attribs[i++] = (fgState.DisplayMode & GLUT_MULTISAMPLE) ? fgState.SampleNumber : 0;
+ attribs[i++] = EGL_NONE;
EGLint num_config;
if (!eglChooseConfig(fgDisplay.pDisplay.egl.Display,
*/
EGLContext fghCreateNewContextEGL( SFG_Window* window ) {
EGLContext context;
+ EGLint ver = -1;
EGLDisplay eglDisplay = fgDisplay.pDisplay.egl.Display;
EGLConfig eglConfig = window->Window.pContext.egl.Config;
- /* Ensure OpenGLES 2.0 context */
- static EGLint ctx_attribs[] = {
-#ifdef GL_ES_VERSION_2_0
- EGL_CONTEXT_CLIENT_VERSION, 2,
-#elif GL_VERSION_ES_CM_1_0 || GL_VERSION_ES_CL_1_0 || GL_VERSION_ES_CM_1_1 || GL_VERSION_ES_CL_1_1
- EGL_CONTEXT_CLIENT_VERSION, 1,
-#endif
- EGL_NONE
- };
-#ifdef GL_ES_VERSION_2_0
- /*
- * As GLES 3.0 is backwards compatible with GLES 2.0, we set 2.0 as default unless the user states a different version.
- * This updates the context attributes and lets us check that the correct version was set when we query it after creation.
- */
- int gles2Ver = fgState.MajorVersion <= 2 ? 2 : fgState.MajorVersion;
- ctx_attribs[1] = gles2Ver;
-#endif
+ /* On GLES, user specifies the target version with glutInitContextVersion */
+ EGLint ctx_attribs[32];
+ int i = 0;
+ ctx_attribs[i++] = EGL_CONTEXT_CLIENT_VERSION;
+ ctx_attribs[i++] = fgState.MajorVersion;
+ ctx_attribs[i++] = EGL_NONE;
+
context = eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, ctx_attribs);
if (context == EGL_NO_CONTEXT) {
fgWarning("Cannot initialize EGL context, err=%x\n", eglGetError());
fghContextCreationError();
}
- EGLint ver = -1;
+
eglQueryContext(fgDisplay.pDisplay.egl.Display, context, EGL_CONTEXT_CLIENT_VERSION, &ver);
-#ifdef GL_ES_VERSION_2_0
- if (ver != gles2Ver)
-#else
- if (ver != 1)
-#endif
+ if (ver != fgState.MajorVersion)
fgError("Wrong GLES major version: %d\n", ver);
return context;