draw
};
-static long aspect_24x8 = (long)(1.3333333 * 256.0);
+/*static long aspect_24x8 = (long)(1.3333333 * 256.0);*/
static long xscale_24x8 = (long)(1.3333333 * 1.2 * 256.0);
static long yscale_24x8 = (long)(1.2 * 256.0);
static int cx, cy;
}
pixels[mouse_y * fb_width + mouse_x] = 0xffe;
+
+ swap_buffers(fb_pixels);
}
static long normalize_coord(long x, long range)