#include "config.h"
#endif
-#include "../include/GL/freeglut.h"
+#include <GL/freeglut.h>
#include "freeglut_internal.h"
/*
int FGAPIENTRY glutExtensionSupported( const char* extension )
{
const char *extensions, *start;
- const int len = strlen( extension ) ;
+ const int len = strlen( extension );
/*
* Make sure there is a current window, and thus a current context available
*/
void FGAPIENTRY glutIgnoreKeyRepeat( int ignore )
{
- fgState.IgnoreKeyRepeat = ignore ? TRUE : FALSE;
+ fgState.IgnoreKeyRepeat = ignore ? GL_TRUE : GL_FALSE;
}
/*