#include "debug.h"
#include "game.h"
#include "maxmod.h"
+#include "input.h"
+#include "timer.h"
+#include "xgl.h"
+#include "scoredb.h"
static void vblank(void);
REG_DISPSTAT |= DISPSTAT_IEN_VBLANK;
unmask(INTR_VBLANK);
+ load_scores();
+ gba_colors = scores[10].score & 1;
+
+ xgl_init();
+
if(init_screens() == -1) {
panic(get_pc(), "failed to initialize screens");
}
- if(change_screen(find_screen("game")) == -1) {
- panic(get_pc(), "failed to find game screen");
+ if(change_screen(find_screen("logo")) == -1) {
+ panic(get_pc(), "failed to find starting screen");
}
+ reset_msec_timer();
intr_enable();
for(;;) {
ARM_IWRAM
static void vblank(void)
{
-#ifdef VBLBAR
vblperf_count++;
-#endif
+ keyb_vblank();
curscr->vblank();
#ifndef NOSOUND