elf = $(name).elf
bin = $(name).gba
-data = data/tuncross.raw data/tuncross.pal \
+data = data/tuncross.sraw data/tuncross.spal data/tuncross.shade \
data/spr_game.raw data/spr_game.pal \
data/tun.map
AS = $(TCPREFIX)as
OBJCOPY = $(TCPREFIX)objcopy
OBJDUMP = $(TCPREFIX)objdump
-EMU = vbam
opt = -O3 -fomit-frame-pointer -mcpu=arm7tdmi -mtune=arm7tdmi -mthumb -mthumb-interwork
dbg = -g
CFLAGS = $(opt) $(dbg) -pedantic -Wall -MMD $(def) $(inc)
ASFLAGS = -mthumb-interwork
LDFLAGS = -mthumb -mthumb-interwork $(libs)
-EMUFLAGS = -T 100 -f 1 --agb-print
-include cfg.mk
#data/sprites.raw: data/sprites1.png data/sprites2.png data/sprites3.png data/sprites4.png data/sprites5.png data/sprites6.png
# tools/pngdump/pngdump -o $@ -n $^
+%.sraw: %.png tools/pngdump/pngdump
+ tools/pngdump/pngdump -o $@ -oc $(subst .sraw,.spal,$@) -os $(subst .sraw,.shade,$@) -s 8 $<
+
%.raw: %.png tools/pngdump/pngdump
tools/pngdump/pngdump -o $@ -n $<
extern unsigned char tuncross_pixels[];
extern unsigned char tuncross_cmap[];
+extern unsigned char tuncross_shade[];
extern uint32_t tunmap[];
.globl tuncross_pixels
.globl tuncross_cmap
+ .globl tuncross_shade
.globl tunmap
.globl spr_game_pixels
.globl spr_game_cmap
.align 1
tuncross_pixels:
- .incbin "data/tuncross.raw"
+ .incbin "data/tuncross.sraw"
.align 1
tuncross_cmap:
- .incbin "data/tuncross.pal"
+ .incbin "data/tuncross.spal"
+ .align 1
+tuncross_shade:
+ .incbin "data/tuncross.shade"
.align 2
tunmap: .incbin "data/tun.map"
#define TUN_U(x) ((x) & 0x3f)
#define TUN_V(x) (((x) >> 6) & 0x3ff)
+#define TEXEL(x, y, lvl) \
+ tuncross_shade[((int)tex[((y) << 5) + (x)] << 3) + (lvl)]
__attribute__((noinline, target("arm"), section(".iwram")))
static void draw_tunnel(void)
{
- int i, j, tx, ty, u, v, angle, depth, zoffs, uoffs, flip, tunturn;
+ int i, j, tx, ty, u, v, angle, depth, zoffs, uoffs, flip, tunturn, shade;
static int tunsweep;
uint16_t pptop, ppbot;
uint16_t *top, *bot;
angle = TUN_U(tun >> 16);
depth = TUN_V(tun >> 16);
+ shade = depth >> 7;
tx = ~(angle - uoffs) & 0x1f;
ty = ((depth >> 1) + zoffs) & 0x1f;
- pptop = tex[(ty << 5) + tx];
+ pptop = TEXEL(tx, ty, shade);
tx = (angle + uoffs) & 0x1f;
- ppbot = tex[(ty << 5) + tx];
+ ppbot = TEXEL(tx, ty, shade);
angle = TUN_U(tun);
depth = TUN_V(tun);
+ shade = depth >> 7;
tx = ~(angle - uoffs) & 0x1f;
ty = ((depth >> 1) + zoffs) & 0x1f;
- pptop |= (uint16_t)tex[(ty << 5) + tx] << 8;
+ pptop |= (uint16_t)TEXEL(tx, ty, shade) << 8;
tx = (angle + uoffs) & 0x1f;
- ppbot |= (uint16_t)tex[(ty << 5) + tx] << 8;
+ ppbot |= (uint16_t)TEXEL(tx, ty, shade) << 8;
*top++ = pptop;
*bot++ = ppbot;
angle = TUN_U(tun);
depth = TUN_V(tun);
+ shade = depth >> 7;
tx = (angle - uoffs) & 0x1f;
ty = ((depth >> 1) + zoffs) & 0x1f;
- pptop = tex[(ty << 5) + tx];
+ pptop = TEXEL(tx, ty, shade);
tx = ~(angle + uoffs) & 0x1f;
- ppbot = tex[(ty << 5) + tx];
+ ppbot = TEXEL(tx, ty, shade);
angle = TUN_U(tun >> 16);
depth = TUN_V(tun >> 16);
+ shade = depth >> 7;
tx = (angle - uoffs) & 0x1f;
ty = ((depth >> 1) + zoffs) & 0x1f;
- pptop |= (uint16_t)tex[(ty << 5) + tx] << 8;
+ pptop |= (uint16_t)TEXEL(tx, ty, shade) << 8;
tx = ~(angle + uoffs) & 0x1f;
- ppbot |= (uint16_t)tex[(ty << 5) + tx] << 8;
+ ppbot |= (uint16_t)TEXEL(tx, ty, shade) << 8;
*top++ = pptop;
*bot++ = ppbot;
MODE_INFO
};
+void dump_colormap(struct image *img, int text, FILE *fp);
void print_usage(const char *argv0);
int main(int argc, char **argv)
int text = 0;
int renibble = 0;
char *outfname = 0;
- char *slut_fname = 0;
+ char *slut_fname = 0, *cmap_fname = 0;
char *infiles[256];
int num_infiles = 0;
struct image img, tmpimg;
FILE *out = stdout;
- FILE *slut_out = 0;
+ FILE *aux_out;
int *shade_lut = 0;
int *lutptr;
int shade_levels = 8;
int maxcol = 0;
+ int lvl;
for(i=1; i<argc; i++) {
if(argv[i][0] == '-') {
outfname = argv[i];
break;
- case 'S':
- if(!argv[++i]) {
- fprintf(stderr, "-S must be followed by a filename\n");
- return 1;
- }
- slut_fname = argv[i];
- break;
-
case 'h':
print_usage(argv[0]);
return 0;
return 1;
}
} else {
- fprintf(stderr, "invalid option: %s\n", argv[i]);
- print_usage(argv[0]);
- return 1;
+ if(strcmp(argv[i], "-oc") == 0) {
+ if(!argv[++i]) {
+ fprintf(stderr, "-oc must be followed by a filename\n");
+ return 1;
+ }
+ cmap_fname = argv[i];
+
+ } else if(strcmp(argv[i], "-os") == 0) {
+ if(!argv[++i]) {
+ fprintf(stderr, "-os must be followed by a filename\n");
+ return 1;
+ }
+ slut_fname = argv[i];
+
+ } else {
+ fprintf(stderr, "invalid option: %s\n", argv[i]);
+ print_usage(argv[0]);
+ return 1;
+ }
}
} else {
infiles[num_infiles++] = argv[i];
fprintf(stderr, "shading LUT generation is only supported for indexed color images\n");
return 1;
}
- if(!(slut_out = fopen(slut_fname, "wb"))) {
+ if(!(aux_out = fopen(slut_fname, "wb"))) {
fprintf(stderr, "failed to open shading LUT output file: %s: %s\n", slut_fname, strerror(errno));
return 1;
}
lutptr = shade_lut;
for(i=0; i<maxcol; i++) {
for(j=0; j<shade_levels; j++) {
+ lvl = lutptr[shade_levels - j - 1];
if(text) {
- fprintf(slut_out, "%d%c", *lutptr++, j < shade_levels - 1 ? ' ' : '\n');
+ fprintf(aux_out, "%d%c", lvl, j < shade_levels - 1 ? ' ' : '\n');
} else {
- fputc(*lutptr++, slut_out);
+ fputc(lvl, aux_out);
}
}
+ lutptr += shade_levels;
}
- fclose(slut_out);
+ fclose(aux_out);
} else if(maxcol) {
/* perform any color reductions if requested */
quantize_image(&img, maxcol);
}
+ if(cmap_fname) {
+ if(img.bpp > 8) {
+ fprintf(stderr, "colormap output works only for indexed color images\n");
+ return 1;
+ }
+ if(!(aux_out = fopen(cmap_fname, "wb"))) {
+ fprintf(stderr, "failed to open colormap output file: %s: %s\n", cmap_fname, strerror(errno));
+ return 1;
+ }
+ dump_colormap(&img, text, aux_out);
+ fclose(aux_out);
+ }
+
if(img.bpp == 4 && renibble) {
unsigned char *ptr = img.pixels;
for(i=0; i<img.width * img.height; i++) {
break;
case MODE_CMAP:
- if(text) {
- for(i=0; i<img.cmap_ncolors; i++) {
- printf("%d %d %d\n", img.cmap[i].r, img.cmap[i].g, img.cmap[i].b);
- }
- } else {
- /*fwrite(img.cmap, sizeof img.cmap[0], img.cmap_ncolors, out);*/
- fwrite(img.cmap, sizeof img.cmap[0], 1 << img.bpp, out);
- }
+ dump_colormap(&img, text, out);
break;
case MODE_INFO:
return 0;
}
+void dump_colormap(struct image *img, int text, FILE *fp)
+{
+ int i;
+
+ if(text) {
+ for(i=0; i<img->cmap_ncolors; i++) {
+ fprintf(fp, "%d %d %d\n", img->cmap[i].r, img->cmap[i].g, img->cmap[i].b);
+ }
+ } else {
+ fwrite(img->cmap, sizeof img->cmap[0], 1 << img->bpp, fp);
+ }
+}
+
void print_usage(const char *argv0)
{
printf("Usage: %s [options] <input file>\n", argv0);
printf("Options:\n");
printf(" -o <output file>: specify output file (default: stdout)\n");
+ printf(" -oc <cmap file>: output colormap to separate file\n");
+ printf(" -os <lut file>: generate and output shading LUT\n");
printf(" -p: dump pixels (default)\n");
printf(" -P: output in PNG format\n");
printf(" -c: dump colormap (palette) entries\n");
printf(" -C <colors>: reduce image down to specified number of colors\n");
- printf(" -S <lut file>: generate and output shading LUT\n");
- printf(" -s <shade levels>: used in conjunction with -C or -S (default: 8)\n");
+ printf(" -s <shade levels>: used in conjunction with -os (default: 8)\n");
printf(" -i: print image information\n");
printf(" -t: output as text when possible\n");
printf(" -n: swap the order of nibbles (for 4bpp)\n");
if(x >= 0 && x < xsz && y >= 0 && y < ysz) {
ptr = buf + y * xsz + x;
ptr->x = (j << 8) / UDIV;
- ptr->y = ((VDIV - i) << 11) / VDIV;
+ ptr->y = ((VDIV - i - 1) << 10) / VDIV;
}
}
prev_r = r;
for(j=0; j<xsz; j++) {
int u = ptr->x;
int v = ptr->y;
- int r = (u << 3) & 0xff;
- int g = (v >> 3) & 0xff;
+ int r = u & 0x3f;
+ int g = (v >> 2) & 0xff;
/*if(v > 2.0) r = g = b = 0;*/