pkg-config: add -lm to static libraries
[freeglut] / src /
2012-03-18 Diederick NiehorsterAll doubles now GLdoubles (important for GLES later)
2012-03-18 Diederick Niehorsteradded a message when new context creation was silently...
2012-03-17 Sylvain BeuclerRename fghChooseConfigEGL -> fghChooseConfig (not a...
2012-03-17 Sylvain BeuclerFix library for GLES1
2012-03-17 Sylvain BeuclerRemoved fgPlatformGlutLayerGet to match other ports...
2012-03-17 Diederick Niehorstergot rid of edgeflags as I now draw all wire frames...
2012-03-17 Sylvain BeuclerImplement EGL fgPlatformGlutGetModeValues and partial...
2012-03-17 Sylvain BeuclerEGL: implement fgPlatformSetWindow
2012-03-17 Sylvain BeuclerAdd 2 more temporary stubs
2012-03-17 Sylvain BeuclerRemove Android-specific code (logging) in fg_display_egl
2012-03-17 Sylvain BeuclerContext can be used for a menu rather than the current...
2012-03-17 Sylvain BeuclerEGL: more code reusability
2012-03-17 Sylvain BeuclerfghChooseConfigEGL returns 1/0 if found/not found
2012-03-17 Sylvain BeuclerMove tagSFG_PlatformWindowState from EGL to Android
2012-03-17 Sylvain BeuclerMove OpenGL ES stubs out of Android
2012-03-17 Sylvain BeuclerEGL: make more code reusable - less Android-specific
2012-03-17 Sylvain BeuclerEGL: separate config and context code
2012-03-17 Diederick Niehorsterthat definition is FREEGLUT_GLES1, not FREEGLUT_GLES
2012-03-17 Diederick Niehorsterlittle bit of cleanup
2012-03-17 Diederick Niehorsteroops, that was a bit sloppy. Also added a missing free
2012-03-17 Diederick Niehorstercheck for every malloc call if memory was allocated...
2012-03-17 Diederick NiehorsterNeed to also set glDisable(GL_CULL_FACE) when drawing...
2012-03-17 Diederick NiehorsterDone dodecahedron. Nice, this just worked!
2012-03-17 Diederick Niehorsterremoving some debug code
2012-03-17 Diederick Niehorsterwas still trying to draw RhombicDodecahedron as GL_QUAD...
2012-03-17 Diederick Niehorsterimplemented scheme for automatic square and pentagon...
2012-03-16 Sylvain BeuclerMove EGL fields to a separate structure for reusability...
2012-03-16 Diederick Niehorstercube now done with triangles, internal edges on each...
2012-03-16 Diederick NiehorsterRhombicDodecahedron moved to glVertexPointer
2012-03-16 Diederick Niehorstericosahedron also done
2012-03-16 Diederick Niehorstermade some macros to reduce code duplication
2012-03-16 Diederick Niehorsteroctahedron also done
2012-03-16 Diederick NiehorsterdSize parameter of Cube now works correctly again
2012-03-16 Diederick Niehorsternow using one function to generate geometry from the...
2012-03-16 Diederick Niehorstergot one fo the cube's normals wrong
2012-03-16 Diederick Niehorsterarray size second dim is simply 3...
2012-03-16 Diederick NiehorsterI have these nice variables indicating whether the...
2012-03-16 Diederick NiehorsterCube also moved to glDrawElements
2012-03-16 Diederick Niehorsteralso did Sierpinski sponge
2012-03-16 Diederick Niehorsterinitial start at rewrite of fg_geometry functions,...
2012-03-15 Sylvain BeuclerError handling for eglSwapBuffers
2012-03-15 Diederick NiehorsterFreeGLUT version number is now only defined in CMake...
2012-03-15 Diederick Niehorsterand again some more documentation of what kind of versi...
2012-03-14 John Tsiombikasremoved the obsolete GPL copyright statement templates
2012-03-13 John TsiombikasRemoved autotools build files (I think I got all of...
2012-03-12 Diederick Niehorstermoved glutTimerFunc in timer demo
2012-03-12 Diederick Niehorster.def and .rc file were appended to source list AFTER...
2012-03-12 Diederick Niehorsternow use unsigned __int64 for time type when on MSVC...
2012-03-11 Sylvain BeuclerRename Android and EGL files
2012-03-11 Diederick NiehorsterNeed for our XParseGeometry implementation now detected...
2012-03-11 Diederick Niehorsterand some more renames
2012-03-11 Diederick Niehorstermoved common files back to src root
2012-03-11 Diederick Niehorstertimers internally now use 64bit unsigned int, if available
2012-03-11 Sylvain Beuclerautotools: Android port
2012-03-11 Sylvain BeuclerSupport GLES headers
2012-03-11 Sylvain BeuclerAdd base Android and EGL code
2012-03-10 Diederick Niehorsterin freeglut_init set gamemode defaults to -1 (no change...
2012-03-10 Diederick Niehorstermoved some windows only code from common to windows...
2012-03-10 Diederick NiehorsterXParseGeometry include now compiles with windows (VS201...
2012-03-09 Sylvain BeuclerInclude xparsegeometry_repl.h header on non-X11 targets
2012-03-09 Sylvain BeuclerMake XParseGeometry reusable by several ports (3)
2012-03-09 Sylvain BeuclerMake XParseGeometry reusable by several ports (2)
2012-03-09 Sylvain BeuclerMake XParseGeometry reusable by several ports
2012-03-09 Sylvain BeuclerCMake now defines HAVE_VFPRINTF for windows; suppress...
2012-03-08 Diederick Niehorsterjust a bit of formatting, mostly to test out my SVN...
2012-02-25 John F. FayA bit of comment clean-up per e-mail from Diederick...
2012-02-25 John F. FayImplementing the monotonic clock if available, per...
2012-02-25 John F. FayChecking for "gettimeofday" per e-mail from John Tsiomb...
2012-02-12 John F. FayMoving some Windows-specific preprocessor stuff and...
2012-02-08 John F. FaySetting the line endings and keywords on a bunch of...
2012-02-07 John F. FayFixing a build warning in OpenSUSE about control reachi...
2012-02-06 John F. FayFixing confusion over the name of "fgPlatformGetGLUTPro...
2012-02-05 John F. FayFixing the MinGW build and updating the "omitted files...
2012-02-05 John F. FayFixing call to "fghGetProcAddress" by giving the new...
2012-02-05 John F. FayFixing X11 "unterminated #if" build error
2012-02-05 John F. FaySplitting the X11-specific "freeglut_cursor.c" code...
2012-02-05 John F. FayMoving the platform dependencies from the "freeglut_men...
2012-02-05 John F. FayRemoving an extraneous "#if TARGET_HOST"
2012-02-05 John F. FayMoving an X11-specific function call to destroy a conte...
2012-02-05 John F. FaySplitting the X11-specific stuff out of "freeglut_inter...
2012-02-05 John F. FayRemoving an extraneous "#if TARGET_HOST_POSIX_X11"...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_structure.c" code...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_ext.c" code into...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_joystick.c" code...
2012-02-05 John F. FayRemoving an extraneous "#if" from "freeglut_xinput_x11.c"
2012-02-05 John F. FaySplitting the X11-specific "freeglut_spaceball.c" code...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_main.c" code into...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_state.c" code...
2012-02-05 John F. FayFixing the header comments of a couple of X11-specific...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_gamemode.c" code...
2012-02-05 John F. FaySplitting the X11-specific "freeglut_window.c" code...
2012-02-05 John F. FayTrying to fix a screen freezing bug reported by Shane...
2012-02-05 John F. FayFixing the "fghGetProcAddress" bug also noted by Evan...
2012-02-05 John F. FayPutting in changes recommended by Evan Felix to fix...
2012-02-04 John F. FayMoving X11-specific code from "freeglut_display.c"...
2012-02-04 John F. FayMoving the X11-specific code from "freeglut_menu.c...
2012-02-04 John F. FayMoving all the X11-specific "fgDisplay" structure field...
2012-02-04 John F. FayChanging a bunch of platform-specific "fgDisplay" field...
2012-02-04 John F. FaySplitting the X11-specific code from "freeglut_init...
2012-02-04 John F. FayMoving the X11-specific code from "freeglut_input_devic...
next