274362a3a60f12e6e66a5e47e918d3c2a282e6ab
[antikythera] / src / machine.cc
1 #include <stdlib.h>
2 #include <string.h>
3 #include <math.h>
4 #include <assert.h>
5 #include "machine.h"
6
7 static float delta_angle(float a, float b);
8
9 Machine::Machine()
10 {
11         meshing = 0;
12         meshing_valid = false;
13         visited = 0;
14 }
15
16 Machine::~Machine()
17 {
18         int ngears = (int)gears.size();
19         for(int i=0; i<ngears; i++) {
20                 delete gears[i];
21         }
22
23         if(meshing) {
24                 delete [] meshing[0];
25                 delete [] meshing;
26         }
27         delete [] visited;
28 }
29
30 void Machine::add_gear(Gear *g)
31 {
32         gears.push_back(g);
33         meshing_valid = false;
34 }
35
36 void Machine::add_motor(int gearidx, float speed_hz)
37 {
38         Motor m;
39         m.drive = gearidx;
40         m.speed = speed_hz;
41         motors.push_back(m);
42 }
43
44 void Machine::invalidate_meshing()
45 {
46         meshing_valid = false;
47 }
48
49 void Machine::calc_meshing()
50 {
51         int ngears = (int)gears.size();
52
53         if(!meshing) {
54                 meshing = new bool*[ngears];
55                 meshing[0] = new bool[ngears * ngears];
56
57                 for(int i=1; i<ngears; i++) {
58                         meshing[i] = meshing[i - 1] + ngears;
59                 }
60         }
61
62         if(!visited) {
63                 visited = new bool[ngears];
64         }
65
66         // we're going to need the inverse of each gear's matrix, so let's cache it here
67         Mat4 *inv_xform = (Mat4*)alloca(ngears * sizeof *inv_xform);
68         for(int i=0; i<ngears; i++) {
69                 inv_xform[i] = transpose(gears[i]->get_dir_matrix());
70         }
71
72         for(int i=0; i<ngears; i++) {
73                 for(int j=i; j<ngears; j++) {
74                         meshing[i][j] = meshing[j][i] = false;
75
76                         if(i == j) continue;
77
78                         if(1.0 - fabs(dot(gears[i]->axis, gears[j]->axis)) < 1e-5) {
79                                 // co-planar, just check Z range after inverse-transforming to the XY plane
80                                 Vec3 pos_i = inv_xform[i] * gears[i]->get_position();
81                                 Vec3 pos_j = inv_xform[j] * gears[j]->get_position();
82
83                                 if(fabs(pos_i.z - pos_j.z) > (gears[i]->thickness + gears[j]->thickness) / 2.0) {
84                                         continue;
85                                 }
86                                 // Z interval match, check distance
87                                 float dsq = length_sq(pos_i.xy() - pos_j.xy());
88
89                                 float outer_rad_sum = gears[i]->radius + gears[j]->radius;
90                                 float inner_rad_sum = outer_rad_sum - gears[i]->teeth_length - gears[j]->teeth_length;
91
92                                 if(dsq <= outer_rad_sum * outer_rad_sum && dsq >= inner_rad_sum * inner_rad_sum) {
93                                         printf("connecting co-planar gears %d - %d\n", i, j);
94                                         meshing[i][j] = meshing[j][i] = true;
95                                 }
96
97                         } else {
98                                 /* TODO: not co-planar
99                                  * - calc line of intersection between the two planes
100                                  * - find distance of each gear to that line
101                                  * - profit...
102                                  */
103                         }
104                 }
105         }
106
107         // fix the initial angles so that teeth mesh as best as possible
108         // should work in one pass as long as the gear train is not impossible
109         for(int i=0; i<ngears; i++) {
110                 for(int j=1; j<ngears; j++) {
111                         if(meshing[i][j]) {
112                                 assert(i != j);
113
114                                 float frac_i = fmod(gears[i]->init_angle / gears[i]->get_angular_pitch() + 1.0, 1.0);
115                                 float frac_j = fmod(gears[j]->init_angle / gears[j]->get_angular_pitch() + 1.0, 1.0);
116                                 float delta = frac_j - frac_i;
117
118                                 float correction = 0.5 - delta;
119                                 gears[j]->init_angle += correction * gears[j]->get_angular_pitch();
120                         }
121                 }
122         }
123 }
124
125 void Machine::update_gear(int idx, float angle)
126 {
127         if(visited[idx]) {
128                 if(delta_angle(angle, gears[idx]->angle) > 0.25 / gears[idx]->nteeth) {
129                         fprintf(stderr, "warning: trying to transmit different values to gear %s (%d)\n",
130                                         gears[idx]->name.c_str(), idx);
131                 }
132                 return;
133         }
134
135         gears[idx]->set_angle(angle);
136         visited[idx] = true;
137
138         int ngears = (int)gears.size();
139         for(int i=0; i<ngears; i++) {
140                 if(!meshing[idx][i]) continue;
141                 assert(idx != i);
142
143                 float ratio = -(float)gears[idx]->nteeth / (float)gears[i]->nteeth;
144                 update_gear(i, angle * ratio);
145         }
146 }
147
148 void Machine::update(float dt)
149 {
150         int ngears = (int)gears.size();
151
152         if(!meshing_valid) {
153                 calc_meshing();
154                 meshing_valid = true;
155         }
156
157         memset(visited, 0, ngears * sizeof *visited);
158         for(size_t i=0; i<motors.size(); i++) {
159                 int gidx = motors[i].drive;
160                 if(gidx < 0) continue;
161
162                 update_gear(gidx, gears[gidx]->angle + dt * motors[i].speed);
163         }
164 }
165
166 void Machine::draw() const
167 {
168         for(size_t i=0; i<gears.size(); i++) {
169                 gears[i]->draw();
170         }
171 }
172
173
174 static float delta_angle(float a, float b)
175 {
176         float api = fmod(a + M_PI, 2.0 * M_PI);
177         float bpi = fmod(b + M_PI, 2.0 * M_PI);
178         return std::min(fabs(a - b), fabs(api - bpi));
179 }