--- /dev/null
+#include <string.h>
+#include <assert.h>
+#include "imtk.h"
+#include "state.h"
+#include "draw.h"
+
+
+#define CHECKBOX_SIZE 14
+
+
+static void draw_checkbox(int id, const char *label, int x, int y, int state, int over);
+
+int imtk_checkbox(int id, const char *label, int x, int y, int state)
+{
+ int sz = CHECKBOX_SIZE;
+ int full_size, over = 0;
+
+ assert(id >= 0);
+
+ if(x == IMTK_AUTO || y == IMTK_AUTO) {
+ imtk_layout_get_pos(&x, &y);
+ }
+
+ full_size = sz + imtk_string_size(label) + 5;
+ if(imtk_hit_test(x, y, full_size, sz)) {
+ imtk_set_hot(id);
+ over = 1;
+ }
+
+ if(imtk_button_state(IMTK_LEFT_BUTTON)) {
+ if(over) {
+ imtk_set_active(id);
+ }
+ } else { /* mouse button up */
+ if(imtk_is_active(id)) {
+ imtk_set_active(-1);
+ if(imtk_is_hot(id) && over) {
+ state = !state;
+ }
+ }
+ }
+
+ draw_checkbox(id, label, x, y, state, over);
+ imtk_layout_advance(full_size, sz);
+ return state;
+}
+
+static float v[][2] = {
+ {-0.2, 0.63}, /* 0 */
+ {0.121, 0.325}, /* 1 */
+ {0.15, 0.5}, /* 2 */
+ {0.28, 0.125}, /* 3 */
+ {0.38, 0.33}, /* 4 */
+ {0.42, -0.122}, /* 5 */
+ {0.58, 0.25}, /* 6 */
+ {0.72, 0.52}, /* 7 */
+ {0.625, 0.65}, /* 8 */
+ {0.89, 0.78}, /* 9 */
+ {0.875, 0.92}, /* 10 */
+ {1.13, 1.145} /* 11 */
+};
+#define TRI(a, b, c) (glVertex2fv(v[a]), glVertex2fv(v[b]), glVertex2fv(v[c]))
+
+static void draw_checkbox(int id, const char *label, int x, int y, int state, int over)
+{
+ static const int sz = CHECKBOX_SIZE;
+ unsigned int attr = 0;
+ float tcol[4], bcol[4];
+
+ if(over) {
+ attr |= IMTK_FOCUS_BIT;
+ }
+ if(imtk_is_active(id)) {
+ attr |= IMTK_PRESS_BIT;
+ }
+ memcpy(tcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_TOP_COLOR | attr), sizeof bcol);
+
+ imtk_draw_rect(x, y, sz, sz, tcol, bcol);
+ imtk_draw_frame(x, y, sz, sz, FRAME_INSET);
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ if(state) {
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glTranslatef(x, y + sz, 0);
+ glScalef(sz * 1.2, -sz * 1.3, 1);
+
+ glBegin(GL_TRIANGLES);
+ glColor4fv(imtk_get_color(IMTK_CHECK_COLOR));
+ TRI(0, 1, 2);
+ TRI(1, 3, 2);
+ TRI(3, 4, 2);
+ TRI(3, 5, 4);
+ TRI(4, 5, 6);
+ TRI(4, 6, 7);
+ TRI(4, 7, 8);
+ TRI(8, 7, 9);
+ TRI(8, 9, 10);
+ TRI(10, 9, 11);
+ glEnd();
+
+ glPopMatrix();
+ }
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ imtk_draw_string(x + sz + 5, y + sz - 2, label);
+}
+