#include "texture.h"
-extern struct texture fbtex[2];
-extern int fbtex_cur;
+enum {
+ POST_OLDFIG,
+
+ MAX_POST_SDR
+};
+extern unsigned int post_sdr[MAX_POST_SDR];
+
+extern struct texture post_fbtex[2];
+extern int post_fbtex_cur;
+extern unsigned int post_fbo[2];
int post_init(void);
void post_cleanup(void);