#include "texture.h"
-enum {
- POST_OLDFIG,
-
- MAX_POST_SDR
-};
-extern unsigned int post_sdr[MAX_POST_SDR];
-
extern struct texture post_fbtex[2];
extern int post_fbtex_cur;
extern unsigned int post_fbo[2];
void overlay(unsigned int tex, float aspect, float alpha);
void overlay_tex(struct texture *tex, float alpha);
+/* blends a vignette overlay onto the framebuffer */
+void vignette(float r, float g, float b, float offs, float sharp);
+
#endif /* POST_H_ */