10 static int init(void);
11 static void destroy(void);
12 static void start(long trans_time);
13 static void stop(long trans_time);
14 static void draw(void);
16 static struct screen scr = {
25 struct screen *mike_screen(void)
36 static void destroy(void)
40 static void start(long trans_time)
47 static void stop(long trans_time)
54 static void draw(void)
56 unsigned short *pixels = fb_pixels;
59 for (j = 0; j < fb_height; j++) {
60 for (i = 0; i < fb_width; i++) {