-baseobj = main.obj
-demoobj = demo.obj screen.obj gfxutil.obj 3dgfx.obj polyfill.obj
-scrobj = tunnel.obj fract.obj grise.obj polytest.obj plasma.obj
-sysobj = gfx.obj vbe.obj dpmi.obj timer.obj keyb.obj mouse.obj logger.obj tinyfps.obj
-obj = $(baseobj) $(demoobj) $(sysobj) $(scrobj)
+src = $(wildcard src/*.c) $(wildcard src/scr/*.c) $(wildcard src/dos/*.c)
+asmsrc = $(wildcard src/*.asm) $(wildcard src/scr/*.asm) $(wildcard src/dos/*.asm)
+obj = $(src:.c=.odj) $(asmsrc:.asm=.odj)
+dep = $(obj:.odj=.dep)