expanded the build instructions in the README
[dosdemo] / dosdemo.vcxproj
index 4c16782..5ce3ff1 100644 (file)
     <ClCompile Include="src\bump.c" />\r
     <ClCompile Include="src\cfgopt.c" />\r
     <ClCompile Include="src\demo.c" />\r
+    <ClCompile Include="src\dynarr.c" />\r
     <ClCompile Include="src\fract.c" />\r
     <ClCompile Include="src\gfxutil.c" />\r
     <ClCompile Include="src\grise.c" />\r
+    <ClCompile Include="src\metaball.c" />\r
+    <ClCompile Include="src\metasurf.c" />\r
     <ClCompile Include="src\plasma.c" />\r
+    <ClCompile Include="src\polyclip.c" />\r
     <ClCompile Include="src\polyfill.c" />\r
     <ClCompile Include="src\polytest.c" />\r
     <ClCompile Include="src\screen.c" />\r
     <ClCompile Include="src\sdl\main.c" />\r
     <ClCompile Include="src\sdl\music.c" />\r
+    <ClCompile Include="src\thunder.c" />\r
     <ClCompile Include="src\tinyfps.c" />\r
     <ClCompile Include="src\tunnel.c" />\r
   </ItemGroup>\r
   <ItemGroup>\r
+    <ClInclude Include="src\3dgfx.h" />\r
     <ClInclude Include="src\cfgopt.h" />\r
     <ClInclude Include="src\demo.h" />\r
+    <ClInclude Include="src\dynarr.h" />\r
     <ClInclude Include="src\gfxutil.h" />\r
+    <ClInclude Include="src\mcubes.h" />\r
+    <ClInclude Include="src\metasurf.h" />\r
+    <ClInclude Include="src\music.h" />\r
+    <ClInclude Include="src\polyclip.h" />\r
+    <ClInclude Include="src\polyfill.h" />\r
+    <ClInclude Include="src\polytmpl.h" />\r
+    <ClInclude Include="src\sball.h" />\r
     <ClInclude Include="src\screen.h" />\r
     <ClInclude Include="src\tinyfps.h" />\r
+    <ClInclude Include="src\util.h" />\r
+    <ClInclude Include="src\vmath.h" />\r
   </ItemGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
   <ImportGroup Label="ExtensionTargets">\r