add mikmod source
[dosdemo] / libs / mikmod / playercode / virtch_common.c
diff --git a/libs/mikmod/playercode/virtch_common.c b/libs/mikmod/playercode/virtch_common.c
new file mode 100644 (file)
index 0000000..5d92df8
--- /dev/null
@@ -0,0 +1,467 @@
+/*     MikMod sound library
+       (c) 1998, 1999, 2000, 2001 Miodrag Vallat and others - see file AUTHORS
+       for complete list.
+
+       This library is free software; you can redistribute it and/or modify
+       it under the terms of the GNU Library General Public License as
+       published by the Free Software Foundation; either version 2 of
+       the License, or (at your option) any later version.
+
+       This program is distributed in the hope that it will be useful,
+       but WITHOUT ANY WARRANTY; without even the implied warranty of
+       MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+       GNU Library General Public License for more details.
+
+       You should have received a copy of the GNU Library General Public
+       License along with this library; if not, write to the Free Software
+       Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+       02111-1307, USA.
+*/
+
+/*==============================================================================
+
+  $Id$
+
+  Common source parts between the two software mixers.
+  This file is probably the ugliest part of libmikmod...
+
+==============================================================================*/
+
+#if defined(HAVE_CONFIG_H) && !defined(_IN_VIRTCH_) /* config.h isn't guarded */
+#include "config.h"
+#endif
+#include "mikmod_internals.h"
+
+#ifndef NO_HQMIXER
+extern ULONG VC1_SilenceBytes(SBYTE*,ULONG);
+extern ULONG VC2_SilenceBytes(SBYTE*,ULONG);
+extern ULONG VC1_WriteBytes(SBYTE*,ULONG);
+extern ULONG VC2_WriteBytes(SBYTE*,ULONG);
+extern void  VC1_Exit(void);
+extern void  VC2_Exit(void);
+extern UWORD VC1_VoiceGetVolume(UBYTE);
+extern UWORD VC2_VoiceGetVolume(UBYTE);
+extern ULONG VC1_VoiceGetPanning(UBYTE);
+extern ULONG VC2_VoiceGetPanning(UBYTE);
+extern void  VC1_VoiceSetFrequency(UBYTE,ULONG);
+extern void  VC2_VoiceSetFrequency(UBYTE,ULONG);
+extern ULONG VC1_VoiceGetFrequency(UBYTE);
+extern ULONG VC2_VoiceGetFrequency(UBYTE);
+extern void  VC1_VoicePlay(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
+extern void  VC2_VoicePlay(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
+extern void  VC1_VoiceStop(UBYTE);
+extern void  VC2_VoiceStop(UBYTE);
+extern BOOL  VC1_VoiceStopped(UBYTE);
+extern BOOL  VC2_VoiceStopped(UBYTE);
+extern SLONG VC1_VoiceGetPosition(UBYTE);
+extern SLONG VC2_VoiceGetPosition(UBYTE);
+extern void  VC1_VoiceSetVolume(UBYTE,UWORD);
+extern void  VC2_VoiceSetVolume(UBYTE,UWORD);
+extern void  VC1_VoiceSetPanning(UBYTE,ULONG);
+extern void  VC2_VoiceSetPanning(UBYTE,ULONG);
+extern void  VC1_SampleUnload(SWORD);
+extern void  VC2_SampleUnload(SWORD);
+extern SWORD VC1_SampleLoad(struct SAMPLOAD*,int);
+extern SWORD VC2_SampleLoad(struct SAMPLOAD*,int);
+extern ULONG VC1_SampleSpace(int);
+extern ULONG VC2_SampleSpace(int);
+extern ULONG VC1_SampleLength(int,SAMPLE*);
+extern ULONG VC2_SampleLength(int,SAMPLE*);
+extern ULONG VC1_VoiceRealVolume(UBYTE);
+extern ULONG VC2_VoiceRealVolume(UBYTE);
+#endif
+
+
+#ifndef _IN_VIRTCH_
+
+#ifndef NO_HQMIXER
+extern int   VC1_Init(void);
+extern int   VC2_Init(void);
+static int  (*VC_Init_ptr)(void)=VC1_Init;
+static void (*VC_Exit_ptr)(void)=VC1_Exit;
+extern int   VC1_SetNumVoices(void);
+extern int   VC2_SetNumVoices(void);
+static int  (*VC_SetNumVoices_ptr)(void);
+static ULONG (*VC_SampleSpace_ptr)(int);
+static ULONG (*VC_SampleLength_ptr)(int,SAMPLE*);
+
+extern int   VC2_PlayStart(void);
+static int  (*VC_PlayStart_ptr)(void);
+extern void  VC2_PlayStop(void);
+static void (*VC_PlayStop_ptr)(void);
+
+static SWORD (*VC_SampleLoad_ptr)(struct SAMPLOAD*,int);
+static void (*VC_SampleUnload_ptr)(SWORD);
+
+static ULONG (*VC_WriteBytes_ptr)(SBYTE*,ULONG);
+static ULONG (*VC_SilenceBytes_ptr)(SBYTE*,ULONG);
+
+static void (*VC_VoiceSetVolume_ptr)(UBYTE,UWORD);
+static UWORD (*VC_VoiceGetVolume_ptr)(UBYTE);
+static void (*VC_VoiceSetFrequency_ptr)(UBYTE,ULONG);
+static ULONG (*VC_VoiceGetFrequency_ptr)(UBYTE);
+static void (*VC_VoiceSetPanning_ptr)(UBYTE,ULONG);
+static ULONG (*VC_VoiceGetPanning_ptr)(UBYTE);
+static void (*VC_VoicePlay_ptr)(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
+
+static void (*VC_VoiceStop_ptr)(UBYTE);
+static BOOL (*VC_VoiceStopped_ptr)(UBYTE);
+static SLONG (*VC_VoiceGetPosition_ptr)(UBYTE);
+static ULONG (*VC_VoiceRealVolume_ptr)(UBYTE);
+
+#if defined __STDC__ || defined _MSC_VER || defined MPW_C
+#define VC_PROC0(suffix) \
+MIKMODAPI void VC_##suffix (void) { VC_##suffix##_ptr(); }
+
+#define VC_FUNC0(suffix,ret) \
+MIKMODAPI ret VC_##suffix (void) { return VC_##suffix##_ptr(); }
+
+#define VC_PROC1(suffix,typ1) \
+MIKMODAPI void VC_##suffix (typ1 a) { VC_##suffix##_ptr(a); }
+
+#define VC_FUNC1(suffix,ret,typ1) \
+MIKMODAPI ret VC_##suffix (typ1 a) { return VC_##suffix##_ptr(a); }
+
+#define VC_PROC2(suffix,typ1,typ2) \
+MIKMODAPI void VC_##suffix (typ1 a,typ2 b) { VC_##suffix##_ptr(a,b); }
+
+#define VC_FUNC2(suffix,ret,typ1,typ2) \
+MIKMODAPI ret VC_##suffix (typ1 a,typ2 b) { return VC_##suffix##_ptr(a,b); }
+
+#else
+
+#define VC_PROC0(suffix) \
+MIKMODAPI void VC_/**/suffix (void) { VC_/**/suffix/**/_ptr(); }
+
+#define VC_FUNC0(suffix,ret) \
+MIKMODAPI ret VC_/**/suffix (void) { return VC_/**/suffix/**/_ptr(); }
+
+#define VC_PROC1(suffix,typ1) \
+MIKMODAPI void VC_/**/suffix (typ1 a) { VC_/**/suffix/**/_ptr(a); }
+
+#define VC_FUNC1(suffix,ret,typ1) \
+MIKMODAPI ret VC_/**/suffix (typ1 a) { return VC_/**/suffix/**/_ptr(a); }
+
+#define VC_PROC2(suffix,typ1,typ2) \
+MIKMODAPI void VC_/**/suffix (typ1 a,typ2 b) { VC_/**/suffix/**/_ptr(a,b); }
+
+#define VC_FUNC2(suffix,ret,typ1,typ2) \
+MIKMODAPI ret VC_/**/suffix (typ1 a,typ2 b) { return VC_/**/suffix/**/_ptr(a,b); }
+#endif
+
+VC_FUNC0(Init,int)
+VC_PROC0(Exit)
+VC_FUNC0(SetNumVoices,int)
+VC_FUNC1(SampleSpace,ULONG,int)
+VC_FUNC2(SampleLength,ULONG,int,SAMPLE*)
+VC_FUNC0(PlayStart,int)
+VC_PROC0(PlayStop)
+VC_FUNC2(SampleLoad,SWORD,struct SAMPLOAD*,int)
+VC_PROC1(SampleUnload,SWORD)
+VC_FUNC2(WriteBytes,ULONG,SBYTE*,ULONG)
+VC_FUNC2(SilenceBytes,ULONG,SBYTE*,ULONG)
+VC_PROC2(VoiceSetVolume,UBYTE,UWORD)
+VC_FUNC1(VoiceGetVolume,UWORD,UBYTE)
+VC_PROC2(VoiceSetFrequency,UBYTE,ULONG)
+VC_FUNC1(VoiceGetFrequency,ULONG,UBYTE)
+VC_PROC2(VoiceSetPanning,UBYTE,ULONG)
+VC_FUNC1(VoiceGetPanning,ULONG,UBYTE)
+
+void VC_VoicePlay(UBYTE a,SWORD b,ULONG c,ULONG d,ULONG e,ULONG f,UWORD g) {
+     VC_VoicePlay_ptr(a,b,c,d,e,f,g);
+}
+
+VC_PROC1(VoiceStop,UBYTE)
+VC_FUNC1(VoiceStopped,BOOL,UBYTE)
+VC_FUNC1(VoiceGetPosition,SLONG,UBYTE)
+VC_FUNC1(VoiceRealVolume,ULONG,UBYTE)
+
+void VC_SetupPointers(void)
+{
+       if (md_mode&DMODE_HQMIXER) {
+               VC_Init_ptr=VC2_Init;
+               VC_Exit_ptr=VC2_Exit;
+               VC_SetNumVoices_ptr=VC2_SetNumVoices;
+               VC_SampleSpace_ptr=VC2_SampleSpace;
+               VC_SampleLength_ptr=VC2_SampleLength;
+               VC_PlayStart_ptr=VC2_PlayStart;
+               VC_PlayStop_ptr=VC2_PlayStop;
+               VC_SampleLoad_ptr=VC2_SampleLoad;
+               VC_SampleUnload_ptr=VC2_SampleUnload;
+               VC_WriteBytes_ptr=VC2_WriteBytes;
+               VC_SilenceBytes_ptr=VC2_SilenceBytes;
+               VC_VoiceSetVolume_ptr=VC2_VoiceSetVolume;
+               VC_VoiceGetVolume_ptr=VC2_VoiceGetVolume;
+               VC_VoiceSetFrequency_ptr=VC2_VoiceSetFrequency;
+               VC_VoiceGetFrequency_ptr=VC2_VoiceGetFrequency;
+               VC_VoiceSetPanning_ptr=VC2_VoiceSetPanning;
+               VC_VoiceGetPanning_ptr=VC2_VoiceGetPanning;
+               VC_VoicePlay_ptr=VC2_VoicePlay;
+               VC_VoiceStop_ptr=VC2_VoiceStop;
+               VC_VoiceStopped_ptr=VC2_VoiceStopped;
+               VC_VoiceGetPosition_ptr=VC2_VoiceGetPosition;
+               VC_VoiceRealVolume_ptr=VC2_VoiceRealVolume;
+       } else {
+               VC_Init_ptr=VC1_Init;
+               VC_Exit_ptr=VC1_Exit;
+               VC_SetNumVoices_ptr=VC1_SetNumVoices;
+               VC_SampleSpace_ptr=VC1_SampleSpace;
+               VC_SampleLength_ptr=VC1_SampleLength;
+               VC_PlayStart_ptr=VC1_PlayStart;
+               VC_PlayStop_ptr=VC1_PlayStop;
+               VC_SampleLoad_ptr=VC1_SampleLoad;
+               VC_SampleUnload_ptr=VC1_SampleUnload;
+               VC_WriteBytes_ptr=VC1_WriteBytes;
+               VC_SilenceBytes_ptr=VC1_SilenceBytes;
+               VC_VoiceSetVolume_ptr=VC1_VoiceSetVolume;
+               VC_VoiceGetVolume_ptr=VC1_VoiceGetVolume;
+               VC_VoiceSetFrequency_ptr=VC1_VoiceSetFrequency;
+               VC_VoiceGetFrequency_ptr=VC1_VoiceGetFrequency;
+               VC_VoiceSetPanning_ptr=VC1_VoiceSetPanning;
+               VC_VoiceGetPanning_ptr=VC1_VoiceGetPanning;
+               VC_VoicePlay_ptr=VC1_VoicePlay;
+               VC_VoiceStop_ptr=VC1_VoiceStop;
+               VC_VoiceStopped_ptr=VC1_VoiceStopped;
+               VC_VoiceGetPosition_ptr=VC1_VoiceGetPosition;
+               VC_VoiceRealVolume_ptr=VC1_VoiceRealVolume;
+       }
+}
+#endif/* !NO_HQMIXER */
+
+#else /* _IN_VIRTCH_ */
+
+#ifndef _VIRTCH_COMMON_
+#define _VIRTCH_COMMON_
+
+static ULONG samples2bytes(ULONG samples)
+{
+       if(vc_mode & DMODE_FLOAT) samples <<= 2;
+       else if(vc_mode & DMODE_16BITS) samples <<= 1;
+       if(vc_mode & DMODE_STEREO) samples <<= 1;
+       return samples;
+}
+
+static ULONG bytes2samples(ULONG bytes)
+{
+       if(vc_mode & DMODE_FLOAT) bytes >>= 2;
+       else if(vc_mode & DMODE_16BITS) bytes >>= 1;
+       if(vc_mode & DMODE_STEREO) bytes >>= 1;
+       return bytes;
+}
+
+/* Fill the buffer with 'todo' bytes of silence (it depends on the mixing mode
+   how the buffer is filled) */
+ULONG VC1_SilenceBytes(SBYTE* buf,ULONG todo)
+{
+       todo=samples2bytes(bytes2samples(todo));
+
+       /* clear the buffer to zero (16 bits signed) or 0x80 (8 bits unsigned) */
+       if(vc_mode &(DMODE_16BITS|DMODE_FLOAT))
+               memset(buf,0,todo);
+       else
+               memset(buf,0x80,todo);
+
+       return todo;
+}
+
+void VC1_WriteSamples(SBYTE*,ULONG);
+
+/* Writes 'todo' mixed SBYTES (!!) to 'buf'. It returns the number of SBYTES
+   actually written to 'buf' (which is rounded to number of samples that fit
+   into 'todo' bytes). */
+ULONG VC1_WriteBytes(SBYTE* buf,ULONG todo)
+{
+       if(!vc_softchn)
+               return VC1_SilenceBytes(buf,todo);
+
+       todo = bytes2samples(todo);
+       VC1_WriteSamples(buf,todo);
+
+       return samples2bytes(todo);
+}
+
+void VC1_Exit(void)
+{
+       MikMod_free(vinf);
+       MikMod_afree(vc_tickbuf);
+       MikMod_afree(Samples);
+
+       vc_tickbuf = NULL;
+       vinf = NULL;
+       Samples = NULL;
+
+       VC_SetupPointers();
+}
+
+UWORD VC1_VoiceGetVolume(UBYTE voice)
+{
+       return vinf[voice].vol;
+}
+
+ULONG VC1_VoiceGetPanning(UBYTE voice)
+{
+       return vinf[voice].pan;
+}
+
+void VC1_VoiceSetFrequency(UBYTE voice,ULONG frq)
+{
+       vinf[voice].frq=frq;
+}
+
+ULONG VC1_VoiceGetFrequency(UBYTE voice)
+{
+       return vinf[voice].frq;
+}
+
+void VC1_VoicePlay(UBYTE voice,SWORD handle,ULONG start,ULONG size,ULONG reppos,ULONG repend,UWORD flags)
+{
+       vinf[voice].flags  = flags;
+       vinf[voice].handle = handle;
+       vinf[voice].start  = start;
+       vinf[voice].size   = size;
+       vinf[voice].reppos = reppos;
+       vinf[voice].repend = repend;
+       vinf[voice].kick   = 1;
+}
+
+void VC1_VoiceStop(UBYTE voice)
+{
+       vinf[voice].active = 0;
+}
+
+BOOL VC1_VoiceStopped(UBYTE voice)
+{
+       return(vinf[voice].active==0);
+}
+
+SLONG VC1_VoiceGetPosition(UBYTE voice)
+{
+       return (SLONG)(vinf[voice].current>>FRACBITS);
+}
+
+void VC1_VoiceSetVolume(UBYTE voice,UWORD vol)
+{
+       /* protect against clicks if volume variation is too high */
+       if(abs((int)vinf[voice].vol-(int)vol)>32)
+               vinf[voice].rampvol=CLICK_BUFFER;
+       vinf[voice].vol=vol;
+}
+
+void VC1_VoiceSetPanning(UBYTE voice,ULONG pan)
+{
+       /* protect against clicks if panning variation is too high */
+       if(abs((int)vinf[voice].pan-(int)pan)>48)
+               vinf[voice].rampvol=CLICK_BUFFER;
+       vinf[voice].pan=pan;
+}
+
+/*========== External mixer interface */
+
+void VC1_SampleUnload(SWORD handle)
+{
+       if (Samples && (handle < MAXSAMPLEHANDLES)) {
+               MikMod_afree(Samples[handle]);
+               Samples[handle]=NULL;
+       }
+}
+
+SWORD VC1_SampleLoad(struct SAMPLOAD* sload,int type)
+{
+       SAMPLE *s = sload->sample;
+       int handle;
+       ULONG t, length,loopstart,loopend,looplen;
+
+       if(type==MD_HARDWARE) return -1;
+
+       /* Find empty slot to put sample address in */
+       for(handle=0;handle<MAXSAMPLEHANDLES;handle++)
+               if(!Samples[handle]) break;
+
+       if(handle==MAXSAMPLEHANDLES) {
+               _mm_errno = MMERR_OUT_OF_HANDLES;
+               return -1;
+       }
+
+       /* Reality check for loop settings */
+       if (s->loopend > s->length)
+               s->loopend = s->length;
+       if (s->loopstart >= s->loopend)
+               s->flags &= ~SF_LOOP;
+
+       length    = s->length;
+       loopstart = s->loopstart;
+       loopend   = s->loopend;
+
+       SL_SampleSigned(sload);
+       SL_Sample8to16(sload);
+
+       if(!(Samples[handle]=(SWORD*)MikMod_amalloc((length+20)<<1))) {
+               _mm_errno = MMERR_SAMPLE_TOO_BIG;
+               return -1;
+       }
+
+       /* read sample into buffer */
+       if (SL_Load(Samples[handle],sload,length))
+               return -1;
+
+       /* Unclick sample */
+       if(s->flags & SF_LOOP) {
+               looplen = loopend - loopstart;/* handle short samples */
+               if(s->flags & SF_BIDI)
+                       for(t=0;t<16 && t<looplen;t++)
+                               Samples[handle][loopend+t]=Samples[handle][(loopend-t)-1];
+               else
+                       for(t=0;t<16 && t<looplen;t++)
+                               Samples[handle][loopend+t]=Samples[handle][t+loopstart];
+       } else
+               for(t=0;t<16;t++)
+                       Samples[handle][t+length]=0;
+
+       return handle;
+}
+
+ULONG VC1_SampleSpace(int type)
+{
+       return vc_memory;
+}
+
+ULONG VC1_SampleLength(int type,SAMPLE* s)
+{
+       if (!s) return 0;
+
+       return (s->length*((s->flags&SF_16BITS)?2:1))+16;
+}
+
+ULONG VC1_VoiceRealVolume(UBYTE voice)
+{
+       ULONG i,s,size;
+       int k,j;
+       SWORD *smp;
+       SLONG t;
+
+       t = (SLONG)(vinf[voice].current>>FRACBITS);
+       if(!vinf[voice].active) return 0;
+
+       s = vinf[voice].handle;
+       size = vinf[voice].size;
+
+       i=64; t-=64; k=0; j=0;
+       if(i>size) i = size;
+       if(t<0) t = 0;
+       if(t+i > size) t = size-i;
+
+       i &= ~1;  /* make sure it's EVEN. */
+
+       smp = &Samples[s][t];
+       for(;i;i--,smp++) {
+               if(k<*smp) k = *smp;
+               if(j>*smp) j = *smp;
+       }
+       return abs(k-j);
+}
+
+#endif /* _VIRTCH_COMMON_ */
+
+#endif /* _IN_VIRTCH_ */
+
+/* ex:set ts=4: */