+ switch(vnum) {
+ case 1:
+ if(st->opt & G3D_BLEND) {
+ int r, g, b;
+ int inv_alpha = 255 - pv[0].a;
+ uint16_t *dest = fb_pixels + (pv[0].y >> 8) * fb_width + (pv[0].x >> 8);
+ r = ((int)pv[0].r * pv[0].a + UNPACK_R16(*dest) * inv_alpha) >> 8;
+ g = ((int)pv[0].g * pv[0].a + UNPACK_G16(*dest) * inv_alpha) >> 8;
+ b = ((int)pv[0].b * pv[0].a + UNPACK_B16(*dest) * inv_alpha) >> 8;
+ *dest++ = PACK_RGB16(r, g, b);
+ } else {
+ uint16_t *dest = fb_pixels + (pv[0].y >> 8) * fb_width + (pv[0].x >> 8);
+ *dest = PACK_RGB16(pv[0].r, pv[0].g, pv[0].b);
+ }
+ break;
+
+ case 2:
+ /* TODO: draw line */
+ break;
+
+ default:
+ polyfill(st->fill_mode, pv, vnum);
+ }