added serial spaceball support in the dos version. can be used for
[dosdemo] / src / demo.c
index fbcc4be..f25610a 100644 (file)
@@ -7,52 +7,78 @@
 #include "demo.h"
 #include "screen.h"
 #include "3dgfx.h"
+#include "music.h"
+#include "cfgopt.h"
+#include "tinyfps.h"
 
 int fb_width = 320;
 int fb_height = 240;
 int fb_bpp = 16;
-void *fb_pixels;
+uint16_t *fb_pixels, *vmem_back, *vmem_front;
 unsigned long time_msec;
 int mouse_x, mouse_y;
 unsigned int mouse_bmask;
 
+float sball_matrix[] = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1};
+
 static unsigned long nframes;
-static const char *start_scr_name;
 
 int demo_init(int argc, char **argv)
 {
        struct screen *scr;
+       char *env;
 
-       if(argv[1]) {
-               start_scr_name = argv[1];
+       if(load_config("demo.cfg") == -1) {
+               return -1;
        }
+       if((env = getenv("START_SCR"))) {
+               opt.start_scr = env;
+       }
+       if(parse_args(argc, argv) == -1) {
+               return -1;
+       }
+
+       initFpsFonts();
 
        if(g3d_init() == -1) {
                return -1;
        }
        g3d_framebuffer(fb_width, fb_height, fb_pixels);
 
+       if(opt.music) {
+               if(music_open("data/test.mod") == -1) {
+                       return -1;
+               }
+       }
+
        if(scr_init() == -1) {
                return -1;
        }
-       if(start_scr_name) {
-               scr = scr_lookup(start_scr_name);
+       if(opt.start_scr) {
+               scr = scr_lookup(opt.start_scr);
        } else {
                scr = scr_screen(0);
        }
 
        if(!scr || scr_change(scr, 4000) == -1) {
-               fprintf(stderr, "screen %s not found\n", start_scr_name ? start_scr_name : "0");
+               fprintf(stderr, "screen %s not found\n", opt.start_scr ? opt.start_scr : "0");
                return -1;
        }
 
        /* clear the framebuffer at least once */
        memset(fb_pixels, 0, fb_width * fb_height * fb_bpp / CHAR_BIT);
+
+       if(opt.music) {
+               music_play();
+       }
        return 0;
 }
 
 void demo_cleanup(void)
 {
+       if(opt.music) {
+               music_close();
+       }
        scr_shutdown();
        g3d_destroy();
 
@@ -64,6 +90,9 @@ void demo_cleanup(void)
 
 void demo_draw(void)
 {
+       if(opt.music) {
+               music_update();
+       }
        scr_update();
        scr_draw();