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fixed the physical to virtual translation issues with DJGPP, watcom just
[dosdemo]
/
src
/
dos
/
main.c
diff --git
a/src/dos/main.c
b/src/dos/main.c
index
6d83027
..
70ea449
100644
(file)
--- a/
src/dos/main.c
+++ b/
src/dos/main.c
@@
-15,6
+15,7
@@
#include "cfgopt.h"
#include "logger.h"
#include "tinyfps.h"
#include "cfgopt.h"
#include "logger.h"
#include "tinyfps.h"
+#include "cdpmi.h"
#undef NOKEYB
#undef NOKEYB
@@
-31,7
+32,11
@@
static quat_t rot = {0, 0, 0, 1};
int main(int argc, char **argv)
{
int main(int argc, char **argv)
{
- fbsize = fb_width * fb_height * fb_bpp / CHAR_BIT;
+#ifdef __DJGPP__
+ __djgpp_nearptr_enable();
+#endif
+
+ fbsize = fb_width * fb_height * fb_bpp / 8;
init_logger("demo.log");
init_logger("demo.log");
@@
-46,12
+51,14
@@
int main(int argc, char **argv)
set_mouse(fb_width / 2, fb_height / 2);
}
set_mouse(fb_width / 2, fb_height / 2);
}
- if(!(fb_pixels = malloc(fbsize))) {
+ /* allocate a couple extra rows as a guard band, until we fucking fix the rasterizer */
+ if(!(fb_pixels = malloc(fbsize + (fb_width * fb_bpp / 8) * 2))) {
fprintf(stderr, "failed to allocate backbuffer\n");
return 1;
}
fprintf(stderr, "failed to allocate backbuffer\n");
return 1;
}
+ fb_pixels += fb_width;
- if(!(vmem = set_video_mode(fb_width, fb_height, fb_bpp))) {
+ if(!(vmem = set_video_mode(fb_width, fb_height, fb_bpp, 1))) {
return 1;
}
return 1;
}