reorganized the source code
[dosdemo] / src / polytest.c
diff --git a/src/polytest.c b/src/polytest.c
deleted file mode 100644 (file)
index 0b05313..0000000
+++ /dev/null
@@ -1,242 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-#include "screen.h"
-#include "demo.h"
-#include "3dgfx.h"
-#include "gfxutil.h"
-#include "polyfill.h"  /* just for struct pimage */
-#include "cfgopt.h"
-#include "mesh.h"
-#include "bsptree.h"
-
-static int init(void);
-static void destroy(void);
-static void start(long trans_time);
-static void draw(void);
-static void draw_lowres_raster(void);
-static void keypress(int key);
-static int gen_texture(struct pimage *img, int xsz, int ysz);
-
-static struct screen scr = {
-       "polytest",
-       init,
-       destroy,
-       start, 0,
-       draw,
-       keypress
-};
-
-static float cam_theta, cam_phi = 25;
-static float cam_dist = 3;
-static struct g3d_mesh cube, torus;
-static struct bsptree torus_bsp;
-
-static struct pimage tex;
-
-static int use_bsp = 0;
-
-#define LOWRES_SCALE   10
-static uint16_t *lowres_pixels;
-static int lowres_width, lowres_height;
-
-struct screen *polytest_screen(void)
-{
-       return &scr;
-}
-
-static int init(void)
-{
-       int i;
-
-       gen_cube_mesh(&cube, 1.0, 0);
-       gen_torus_mesh(&torus, 1.0, 0.25, 24, 12);
-       /* scale texcoords */
-       for(i=0; i<torus.vcount; i++) {
-               torus.varr[i].u *= 4.0;
-               torus.varr[i].v *= 2.0;
-       }
-
-       /*
-       init_bsp(&torus_bsp);
-       if(bsp_add_mesh(&torus_bsp, &torus) == -1) {
-               fprintf(stderr, "failed to construct torus BSP tree\n");
-               return -1;
-       }
-       */
-
-       gen_texture(&tex, 128, 128);
-
-#ifdef DEBUG_POLYFILL
-       lowres_width = fb_width / LOWRES_SCALE;
-       lowres_height = fb_height / LOWRES_SCALE;
-       lowres_pixels = malloc(lowres_width * lowres_height * 2);
-       scr.draw = draw_debug;
-#endif
-
-       return 0;
-}
-
-static void destroy(void)
-{
-       free(lowres_pixels);
-       free(cube.varr);
-       free(torus.varr);
-       free(torus.iarr);
-       /*
-       destroy_bsp(&torus_bsp);
-       */
-}
-
-static void start(long trans_time)
-{
-       g3d_matrix_mode(G3D_PROJECTION);
-       g3d_load_identity();
-       g3d_perspective(50.0, 1.3333333, 0.5, 100.0);
-
-       g3d_enable(G3D_CULL_FACE);
-       g3d_enable(G3D_LIGHTING);
-       g3d_enable(G3D_LIGHT0);
-
-       g3d_polygon_mode(G3D_GOURAUD);
-       g3d_enable(G3D_TEXTURE_2D);
-}
-
-static void update(void)
-{
-       mouse_orbit_update(&cam_theta, &cam_phi, &cam_dist);
-}
-
-
-static void draw(void)
-{
-       float vdir[3];
-       const float *mat;
-
-       update();
-
-       memset(fb_pixels, 0, fb_width * fb_height * 2);
-
-       g3d_matrix_mode(G3D_MODELVIEW);
-       g3d_load_identity();
-       g3d_translate(0, 0, -cam_dist);
-       if(opt.sball) {
-               g3d_mult_matrix(sball_matrix);
-       } else {
-               g3d_rotate(cam_phi, 1, 0, 0);
-               g3d_rotate(cam_theta, 0, 1, 0);
-       }
-
-       g3d_light_pos(0, -10, 10, 20);
-
-       g3d_mtl_diffuse(0.4, 0.7, 1.0);
-       g3d_set_texture(tex.width, tex.height, tex.pixels);
-
-       if(use_bsp) {
-               /* calc world-space view direction */
-               mat = g3d_get_matrix(G3D_MODELVIEW, 0);
-               /* transform (0, 0, -1) with transpose(mat3x3) */
-               vdir[0] = -mat[2];
-               vdir[1] = -mat[6];
-               vdir[2] = -mat[10];
-
-               draw_bsp(&torus_bsp, vdir[0], vdir[1], vdir[2]);
-       } else {
-               zsort_mesh(&torus);
-               draw_mesh(&torus);
-       }
-
-       /*draw_mesh(&cube);*/
-       swap_buffers(fb_pixels);
-}
-
-static void draw_debug(void)
-{
-       update();
-
-       memset(lowres_pixels, 0, lowres_width * lowres_height * 2);
-
-       g3d_matrix_mode(G3D_MODELVIEW);
-       g3d_load_identity();
-       g3d_translate(0, 0, -cam_dist);
-       g3d_rotate(cam_phi, 1, 0, 0);
-       g3d_rotate(cam_theta, 0, 1, 0);
-
-       g3d_framebuffer(lowres_width, lowres_height, lowres_pixels);
-       /*zsort(&torus);*/
-       draw_mesh(&cube);
-
-       draw_lowres_raster();
-
-
-       g3d_framebuffer(fb_width, fb_height, fb_pixels);
-
-       g3d_polygon_mode(G3D_WIRE);
-       draw_mesh(&cube);
-       g3d_polygon_mode(G3D_FLAT);
-
-       swap_buffers(fb_pixels);
-}
-
-
-static void draw_huge_pixel(uint16_t *dest, int dest_width, uint16_t color)
-{
-       int i, j;
-       uint16_t grid_color = PACK_RGB16(127, 127, 127);
-
-       for(i=0; i<LOWRES_SCALE; i++) {
-               for(j=0; j<LOWRES_SCALE; j++) {
-                       dest[j] = i == 0 || j == 0 ? grid_color : color;
-               }
-               dest += dest_width;
-       }
-}
-
-static void draw_lowres_raster(void)
-{
-       int i, j;
-       uint16_t *sptr = lowres_pixels;
-       uint16_t *dptr = fb_pixels;
-
-       for(i=0; i<lowres_height; i++) {
-               for(j=0; j<lowres_width; j++) {
-                       draw_huge_pixel(dptr, fb_width, *sptr++);
-                       dptr += LOWRES_SCALE;
-               }
-               dptr += fb_width * LOWRES_SCALE - fb_width;
-       }
-}
-
-static void keypress(int key)
-{
-       switch(key) {
-       case 'b':
-               use_bsp = !use_bsp;
-               printf("drawing with %s\n", use_bsp ? "BSP tree" : "z-sorting");
-               break;
-       }
-}
-
-static int gen_texture(struct pimage *img, int xsz, int ysz)
-{
-       int i, j;
-       uint16_t *pix;
-
-       if(!(img->pixels = malloc(xsz * ysz * sizeof *pix))) {
-               return -1;
-       }
-       pix = img->pixels;
-
-       for(i=0; i<ysz; i++) {
-               for(j=0; j<xsz; j++) {
-                       int val = i ^ j;
-
-                       *pix++ = PACK_RGB16(val, val, val);
-               }
-       }
-
-       img->width = xsz;
-       img->height = ysz;
-       return 0;
-}