struct screen *hairball_screen(void);
struct screen *cybersun_screen(void);
struct screen *raytrace_screen(void);
+struct screen *minifx_screen(void);
void start_loadscr(void);
void end_loadscr(void);
if(!(scr[idx++] = raytrace_screen())) {
return -1;
}
+ if (!(scr[idx++] = minifx_screen())) {
+ return -1;
+ }
+
num_screens = idx;
assert(num_screens <= NUM_SCR);