#include "screen.h"
#include "demo.h"
+#define DBG_SCRCHG \
+ do { \
+ dbg_curscr_name = cur->name ? cur->name : "<unknown>"; \
+ dbg_curscr_name_len = strlen(dbg_curscr_name); \
+ dbg_curscr_name_pos = 320 - dbg_curscr_name_len * 9; \
+ } while(0)
+
struct screen *tunnel_screen(void);
struct screen *fract_screen(void);
struct screen *grise_screen(void);
struct screen *metaballs_screen(void);
struct screen *greets_screen(void);
struct screen *infcubes_screen(void);
+struct screen *hairball_screen(void);
#define NUM_SCR 32
static struct screen *scr[NUM_SCR];
if(!(scr[idx++] = infcubes_screen())) {
return -1;
}
+ if(!(scr[idx++] = hairball_screen())) {
+ return -1;
+ }
num_screens = idx;
assert(num_screens <= NUM_SCR);
prev = 0;
cur = next;
next = 0;
+
+ DBG_SCRCHG;
}
}
}
+
void scr_draw(void)
{
- if(cur) cur->draw();
+ if(cur) {
+ cur->draw();
+ }
}
void scr_keypress(int key)
cur = s;
prev = 0;
+
+ DBG_SCRCHG;
}
return 0;
}