SDL backend shifted key translation
[dosdemo] / src / sdl / main.c
index 05744e8..fcaee9b 100644 (file)
@@ -1,21 +1,36 @@
 #include <stdio.h>
 #include <stdlib.h>
+#include <math.h>
 #include <limits.h>
 #include <SDL/SDL.h>
 #include "demo.h"
 #include "tinyfps.h"
+#include "timer.h"
+#include "cfgopt.h"
+#include "sball.h"
+#include "vmath.h"
 
 static void handle_event(SDL_Event *ev);
 static void toggle_fullscreen(void);
 
+static int handle_sball_event(sball_event *ev);
+static void recalc_sball_matrix(float *xform);
+
+static int sdlkey_to_demokey(int sdlkey, unsigned int mod);
+
+
 static int quit;
-static long start_time;
 static SDL_Surface *fbsurf;
 
 static int fbscale = 2;
 static int xsz, ysz;
 static unsigned int sdl_flags = SDL_SWSURFACE;
 
+static int use_sball;
+static vec3_t pos = {0, 0, 0};
+static quat_t rot = {0, 0, 0, 1};
+
+
 int main(int argc, char **argv)
 {
        int s, i, j;
@@ -30,13 +45,14 @@ int main(int argc, char **argv)
        xsz = fb_width * fbscale;
        ysz = fb_height * fbscale;
 
-       if(!(fb_pixels = malloc(fb_width * fb_height * fb_bpp / CHAR_BIT))) {
+       /* allocate 1 extra row as a guard band, until we fucking fix the rasterizer */
+       if(!(fb_pixels = malloc(fb_width * (fb_height + 1) * fb_bpp / CHAR_BIT))) {
                fprintf(stderr, "failed to allocate virtual framebuffer\n");
                return 1;
        }
-       vmem_front = vmem_back = fb_pixels;
+       vmem = fb_pixels;
 
-       SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER);
+       SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_NOPARACHUTE);
        if(!(fbsurf = SDL_SetVideoMode(xsz, ysz, fb_bpp, sdl_flags))) {
                fprintf(stderr, "failed to set video mode %dx%d %dbpp\n", fb_width, fb_height, fb_bpp);
                free(fb_pixels);
@@ -44,6 +60,7 @@ int main(int argc, char **argv)
                return 1;
        }
        SDL_WM_SetCaption("dosdemo/SDL", 0);
+       SDL_ShowCursor(0);
 
        time_msec = 0;
        if(demo_init(argc, argv) == -1) {
@@ -51,7 +68,12 @@ int main(int argc, char **argv)
                SDL_Quit();
                return 1;
        }
-       start_time = SDL_GetTicks();
+
+       if(opt.sball && sball_init() == 0) {
+               use_sball = 1;
+       }
+
+       reset_timer();
 
        while(!quit) {
                SDL_Event ev;
@@ -60,9 +82,17 @@ int main(int argc, char **argv)
                        if(quit) goto break_evloop;
                }
 
-               time_msec = SDL_GetTicks() - start_time;
+               if(use_sball) {
+                       while(sball_pending()) {
+                               sball_event ev;
+                               sball_getevent(&ev);
+                               handle_sball_event(&ev);
+                       }
+                       recalc_sball_matrix(sball_matrix);
+               }
+
+               time_msec = get_msec();
                demo_draw();
-               drawFps(fb_pixels);
 
                if(SDL_MUSTLOCK(fbsurf)) {
                        SDL_LockSurface(fbsurf);
@@ -102,13 +132,42 @@ void demo_quit(void)
        quit = 1;
 }
 
+void wait_vsync(void)
+{
+       unsigned long start = SDL_GetTicks();
+       unsigned long until = (start | 0xf) + 1;
+       while(SDL_GetTicks() <= until);
+}
+
 void swap_buffers(void *pixels)
 {
+       demo_post_draw(pixels ? pixels : fb_pixels);
+
        /* do nothing, all pointers point to the same buffer */
+       if(opt.vsync) {
+               wait_vsync();
+       }
+}
+
+static int bnmask(int sdlbn)
+{
+       switch(sdlbn) {
+       case SDL_BUTTON_LEFT:
+               return MOUSE_BN_LEFT;
+       case SDL_BUTTON_RIGHT:
+               return MOUSE_BN_RIGHT;
+       case SDL_BUTTON_MIDDLE:
+               return MOUSE_BN_MIDDLE;
+       default:
+               break;
+       }
+       return 0;
 }
 
 static void handle_event(SDL_Event *ev)
 {
+       int key;
+
        switch(ev->type) {
        case SDL_QUIT:
                quit = 1;
@@ -116,13 +175,13 @@ static void handle_event(SDL_Event *ev)
 
        case SDL_KEYDOWN:
        case SDL_KEYUP:
-               if(ev->key.keysym.sym == 'f') {
-                       if(ev->key.state == SDL_PRESSED) {
-                               toggle_fullscreen();
-                       }
+               if(ev->key.keysym.sym == SDLK_RETURN && (SDL_GetModState() & KMOD_ALT) &&
+                               ev->key.state == SDL_PRESSED) {
+                       toggle_fullscreen();
                        break;
                }
-               demo_keyboard(ev->key.keysym.sym, ev->key.state == SDL_PRESSED ? 1 : 0);
+               key = sdlkey_to_demokey(ev->key.keysym.sym, ev->key.keysym.mod);
+               demo_keyboard(key, ev->key.state == SDL_PRESSED ? 1 : 0);
                break;
 
        case SDL_MOUSEMOTION:
@@ -131,10 +190,10 @@ static void handle_event(SDL_Event *ev)
                break;
 
        case SDL_MOUSEBUTTONDOWN:
-               mouse_bmask |= 1 << (ev->button.button - SDL_BUTTON_LEFT);
+               mouse_bmask |= bnmask(ev->button.button);
                if(0) {
        case SDL_MOUSEBUTTONUP:
-                       mouse_bmask &= ~(1 << (ev->button.button - SDL_BUTTON_LEFT));
+                       mouse_bmask &= ~bnmask(ev->button.button);
                }
                mouse_x = ev->button.x / fbscale;
                mouse_y = ev->button.y / fbscale;
@@ -158,3 +217,78 @@ static void toggle_fullscreen(void)
        fbsurf = newsurf;
        sdl_flags = newflags;
 }
+
+
+
+#define TX(ev) ((ev)->motion.motion[0])
+#define TY(ev) ((ev)->motion.motion[1])
+#define TZ(ev) ((ev)->motion.motion[2])
+#define RX(ev) ((ev)->motion.motion[3])
+#define RY(ev) ((ev)->motion.motion[4])
+#define RZ(ev) ((ev)->motion.motion[5])
+
+static int handle_sball_event(sball_event *ev)
+{
+       switch(ev->type) {
+       case SBALL_EV_MOTION:
+               if(RX(ev) | RY(ev) | RZ(ev)) {
+                       float rx = (float)RX(ev);
+                       float ry = (float)RY(ev);
+                       float rz = (float)RZ(ev);
+                       float axis_len = sqrt(rx * rx + ry * ry + rz * rz);
+                       if(axis_len > 0.0) {
+                               rot = quat_rotate(rot, axis_len * 0.001, -rx / axis_len,
+                                               -ry / axis_len, -rz / axis_len);
+                       }
+               }
+
+               pos.x += TX(ev) * 0.001;
+               pos.y += TY(ev) * 0.001;
+               pos.z += TZ(ev) * 0.001;
+               break;
+
+       case SBALL_EV_BUTTON:
+               if(ev->button.pressed) {
+                       pos = v3_cons(0, 0, 0);
+                       rot = quat_cons(1, 0, 0, 0);
+               }
+               break;
+       }
+
+       return 0;
+}
+
+static void recalc_sball_matrix(float *xform)
+{
+       quat_to_mat(xform, rot);
+       xform[12] = pos.x;
+       xform[13] = pos.y;
+       xform[14] = pos.z;
+}
+
+#define SSORG  '\''
+#define SSEND  '`'
+static char symshift[] = {
+       '"', 0, 0, 0, 0, '<', '_', '>', '?',
+       ')', '!', '@', '#', '$', '%', '^', '&', '*', '(',
+       0, ':', 0, '+', 0, 0, 0,
+       0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+       '{', '|', '}', 0, 0, '~'
+};
+
+
+static int sdlkey_to_demokey(int sdlkey, unsigned int mod)
+{
+       if(sdlkey < 128) {
+               if(mod & (KMOD_SHIFT)) {
+                       if(sdlkey >= 'a' && sdlkey <= 'z') {
+                               sdlkey = toupper(sdlkey);
+                       } else if(sdlkey >= SSORG && sdlkey <= SSEND) {
+                               sdlkey = symshift[sdlkey - SSORG];
+                       }
+               }
+               return sdlkey;
+       }
+       if(sdlkey < 256) return 0;
+       return sdlkey - 128;
+}