}
void blitEffect() {
- unsigned int *dst1 = (unsigned int*) vmem_back;
+ unsigned int *dst1 = (unsigned int*) fb_pixels;
unsigned int *dst2 = dst1 + 160; /* We're writing two pixels at once */
unsigned char *src1 = blurBuffer + BLUR_BUFFER_WIDTH + 1;
unsigned char *src2 = src1 + BLUR_BUFFER_WIDTH;