Added boundary checks for lights, made lights bigger, moved TinyFPS to bottom of...
[dosdemo] / src / tinyfps.c
index 7844748..83e010f 100644 (file)
@@ -123,5 +123,7 @@ void drawFps(unsigned short *vram)
                startingFpsTime = time_msec;
                nFrames = 0;
        }
-       drawDecimal(fps, 4, 4, 2, vram);
+       //drawDecimal(fps, 4, 4, 2, vram);
+       // Moving this on the lower left side of screen for now, since the lack of double buffering generates flickering for this atm
+       drawDecimal(fps, 4, fb_height - 12, 2, vram);
 }