struct erb_hit;
struct erb_aabb;
+struct erb_rect {
+ int x, y, w, h;
+};
+
typedef int (*erb_intersect_func)(struct erb_surf *surf, struct erb_ray *ray, struct erb_hit *hit);
typedef void (*erb_hitgeom_func)(struct erb_surf *surf, struct erb_hit *hit);
typedef void (*erb_sample_func)(struct erb_surf *surf, cgm_vec3 *pos);
typedef void (*erb_bbox_func)(struct erb_surf *surf, struct erb_aabb *bb);
+/* job (block/frame) completion callback type */
+typedef void (*erb_done_func)(unsigned int job, struct erb_rect *rect, void *cls);
+
struct erb_aabb {
cgm_vec3 pos, sz;
};
/* finalizes the frame, averaging samples (optional) */
float *erb_end(struct erb_rend *erb);
-void erb_queue_frame(struct erb_rend *erb);
-void erb_queue_block(struct erb_rend *erb, int x, int y, int width, int height);
+void erb_set_done_callback(struct erb_rend *erb, erb_done_func donecb, void *cls);
+
+void erb_queue_frame(struct erb_rend *erb, unsigned int job_id);
+void erb_queue_block(struct erb_rend *erb, unsigned int job_id, int x, int y,
+ int width, int height);
void erb_wait(struct erb_rend *erb);
void erb_primary_ray(struct erb_rend *erb, struct erb_ray *ray, int sample);