foo
[erebus2020] / xerebus / src / main.c
index 59a03da..e7c0728 100644 (file)
@@ -10,6 +10,7 @@ static void motion(int x, int y);
 
 static int win_width, win_height;
 static float win_aspect;
+static int reshape_pending;
 
 static struct erb_rend *erb;
 
@@ -17,6 +18,7 @@ static int mouse_x, mouse_y;
 static int drag_x, drag_y;
 static int drag;
 
+static unsigned int fbtex;
 
 int main(int argc, char **argv)
 {
@@ -36,6 +38,12 @@ int main(int argc, char **argv)
        }
        reshape_pending = 1;
 
+       glGenTextures(1, &fbtex);
+       glBindTexture(GL_TEXTURE_2D, fbtex);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+       glEnable(GL_TEXTURE_2D);
+
        glutMainLoop();
        erb_destroy(erb);
        return 0;
@@ -46,17 +54,35 @@ static void display(void)
        if(reshape_pending) {
                reshape_pending = 0;
 
-               erb_allocframe(erb, x, y);
+               erb_allocframe(erb, win_width, win_height);
                erb_begin(erb);
 
-               glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB32F, win_width, win_height, 0,
-                               GL_RGB, GL_FLOAT, erb_getframe(erb));
+               glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, win_width, win_height, 0,
+                               GL_RGBA, GL_FLOAT, erb_getframe(erb));
+       } else {
+               glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, win_width, win_height,
+                               GL_RGBA, GL_FLOAT, erb_getframe(erb));
        }
        /* TODO: continue with getting notified when a block is done rendering */
 
+
        glClear(GL_COLOR_BUFFER_BIT);
 
+       glBegin(GL_QUADS);
+       glColor3f(1, 1, 1);
+       glTexCoord2f(0, 0);
+       glVertex2f(0, 0);
+       glTexCoord2f(1, 0);
+       glVertex2f(win_width, 0);
+       glTexCoord2f(1, 1);
+       glVertex2f(win_width, win_height);
+       glTexCoord2f(0, 1);
+       glVertex2f(0, win_height);
+       glEnd();
+
        if(drag) {
+               glPushAttrib(GL_ENABLE_BIT);
+               glDisable(GL_TEXTURE_2D);
                glEnable(GL_LOGIC_OP);
                glLogicOp(GL_XOR);
 
@@ -68,7 +94,7 @@ static void display(void)
                glVertex2f(drag_x, mouse_y);
                glEnd();
 
-               glDisable(GL_LOGIC_OP);
+               glPopAttrib();
        }
 
        glutSwapBuffers();
@@ -95,6 +121,7 @@ static void keyb(unsigned char key, int x, int y)
        if(key == 27) {
                glutExit();
        }
+       glutPostRedisplay();
 }
 
 static void mouse(int bn, int st, int x, int y)
@@ -116,6 +143,8 @@ static void mouse(int bn, int st, int x, int y)
                        rect[1] = y < drag_y ? y : drag_y;
                        rect[2] = abs(x - drag_x);
                        rect[3] = abs(y - drag_y);
+
+                       erb_queue_block(erb, rect[0], rect[1], rect[2], rect[3]);
                        printf("rect: %d,%d %dx%d\n", rect[0], rect[1], rect[2], rect[3]);
                }