2 CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
4 # NOTE: On Windows and Cygwin, the dll's are placed in the
5 # CMAKE_RUNTIME_OUTPUT_DIRECTORY, while their corresponding import
6 # libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY. On other
7 # platforms, such as Linux, the shared libraries are put in
8 # CMAKE_ARCHIVE_OUTPUT_DIRECTORY instead.
9 # Static libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY on all
11 SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
12 SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
14 # setup version numbers
15 # TODO: Update these for each release!
23 include/GL/freeglut_ext.h
24 include/GL/freeglut_std.h
37 src/fg_input_devices.c
44 src/fg_stroke_mono_roman.c
50 # Android port requires adding a version of these compatible with
53 LIST(APPEND FREEGLUT_SRCS
62 LIST(APPEND FREEGLUT_SRCS
63 src/mswin/fg_cursor_mswin.c
64 src/mswin/fg_display_mswin.c
65 src/mswin/fg_ext_mswin.c
66 src/mswin/fg_gamemode_mswin.c
67 src/mswin/fg_init_mswin.c
68 src/mswin/fg_internal_mswin.h
69 src/mswin/fg_input_devices_mswin.c
70 src/mswin/fg_joystick_mswin.c
71 src/mswin/fg_main_mswin.c
72 src/mswin/fg_menu_mswin.c
73 src/mswin/fg_spaceball_mswin.c
74 src/mswin/fg_state_mswin.c
75 src/mswin/fg_structure_mswin.c
76 src/mswin/fg_window_mswin.c
77 ${CMAKE_BINARY_DIR}/freeglut.rc # generated below from freeglut.rc.in
79 IF (MSVC AND NOT CMAKE_CL_64)
80 # .def file only for 32bit Windows builds
81 LIST(APPEND FREEGLUT_SRCS
82 ${CMAKE_BINARY_DIR}/freeglutdll.def # generated below from src/freeglutdll.def.in
87 LIST(APPEND FREEGLUT_SRCS
88 src/egl/fg_internal_egl.h
89 src/egl/fg_display_egl.c
91 src/egl/fg_structure_egl.c
92 src/egl/fg_window_egl.c
93 src/android/native_app_glue/android_native_app_glue.c
94 src/android/native_app_glue/android_native_app_glue.h
95 src/android/fg_runtime_android.c
96 src/android/fg_gamemode_android.c
97 src/android/fg_input_devices_android.c
98 src/android/fg_joystick_android.c
99 src/android/fg_main_android.c
100 src/android/fg_spaceball_android.c
101 src/android/fg_state_android.c
102 src/android/fg_window_android.c
103 src/android/opengles_stubs.c
104 src/android/fg_internal_android.h
107 LIST(APPEND FREEGLUT_SRCS
108 src/x11/fg_cursor_x11.c
109 src/x11/fg_display_x11.c
111 src/x11/fg_gamemode_x11.c
112 src/x11/fg_glutfont_definitions_x11.c
113 src/x11/fg_init_x11.c
114 src/x11/fg_internal_x11.h
115 src/x11/fg_input_devices_x11.c
116 src/x11/fg_joystick_x11.c
117 src/x11/fg_main_x11.c
118 src/x11/fg_menu_x11.c
119 src/x11/fg_spaceball_x11.c
120 src/x11/fg_state_x11.c
121 src/x11/fg_structure_x11.c
122 src/x11/fg_window_x11.c
123 src/x11/fg_xinput_x11.c
127 # BUILD_SHARED_LIBS is already a standard CMake variable, but we need to
128 # re-declare it here so it will show up in the GUI.
129 # by default, we want to build both
130 OPTION(BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON)
131 OPTION(BUILD_STATIC_LIBS "Build FreeGLUT static library." ON)
134 OPTION(FREEGLUT_GLES1 "Use OpenGL ES 1.x (requires EGL)" OFF)
135 OPTION(FREEGLUT_GLES2 "Use OpenGL ES 2.x (requires EGL) (overrides BUILD_GLES1)" OFF)
137 # For OpenGL ES (GLES):
138 # - compile with -DFREEGLUT_GLES1 and -DFREEGLUT_GLES2 to cleanly
139 # bootstrap headers inclusion in freeglut_std.h; these constants
140 # also need to be defined in client applications (e.g through
141 # pkg-config), but use GLES constants directly for all other needs
142 # - define GLES version-specific library
144 ADD_DEFINITIONS(-DFREEGLUT_GLES2)
145 LIST(APPEND LIBS GLESv2 EGL)
146 ELSEIF(FREEGLUT_GLES1)
147 ADD_DEFINITIONS(-DFREEGLUT_GLES1)
148 LIST(APPEND LIBS GLESv1 EGL)
150 FIND_PACKAGE(OpenGL REQUIRED)
151 LIST(APPEND LIBS ${OPENGL_gl_LIBRARY})
152 INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
155 # lib m for math, not needed on windows
161 # hide insecure CRT warnings, common practice
162 ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
165 if(UNIX AND NOT ANDROID)
166 FIND_PACKAGE(X11 REQUIRED)
167 LIST(APPEND LIBS ${X11_LIBRARIES})
169 SET(HAVE_X11_EXTENSIONS_XRANDR_H TRUE)
170 LIST(APPEND LIBS ${X11_Xrandr_LIB})
172 IF(X11_xf86vmode_FOUND)
173 SET(HAVE_X11_EXTENSIONS_XF86VMODE_H TRUE)
174 # Work-around http://www.cmake.org/Bug/bug_view_page.php?bug_id=6976
175 IF(NOT "${X11_Xxf86vm_LIB}")
176 SET(X11_Xxf86vm_LIB "Xxf86vm")
178 LIST(APPEND LIBS ${X11_Xxf86vm_LIB})
182 INCLUDE(CheckIncludeFiles)
183 INCLUDE(CheckFunctionExists)
184 INCLUDE(CheckTypeSize)
185 CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H)
186 CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
187 CHECK_INCLUDE_FILES(sys/time.h HAVE_SYS_TIME_H)
188 CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H)
189 CHECK_INCLUDE_FILES(sys/param.h HAVE_SYS_PARAM_H)
190 CHECK_INCLUDE_FILES(sys/ioctl.h HAVE_SYS_IOCTL_H)
191 CHECK_INCLUDE_FILES(fcntl.h HAVE_FCNTL_H)
192 CHECK_INCLUDE_FILES(errno.h HAVE_ERRNO_H)
193 CHECK_INCLUDE_FILES(usbhid.h HAVE_USBHID_H)
194 CHECK_FUNCTION_EXISTS(gettimeofday HAVE_GETTIMEOFDAY)
195 CHECK_FUNCTION_EXISTS(vfprintf HAVE_VFPRINTF)
196 CHECK_FUNCTION_EXISTS(_doprnt HAVE_DOPRNT)
197 CHECK_FUNCTION_EXISTS(XParseGeometry HAVE_XPARSEGEOMETRY)
198 IF (NOT HAVE_XPARSEGEOMETRY)
199 LIST(APPEND FREEGLUT_SRCS
200 src/util/xparsegeometry_repl.c
201 src/util/xparsegeometry_repl.h)
202 SET(NEED_XPARSEGEOMETRY_IMPL TRUE)
204 # decide on suitable type for internal time keeping, 64-bit if possible
205 CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H)
206 CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H)
207 IF (NOT (HAVE_STDINT_H OR HAVE_INTTYPES_H))
209 # Some old Microsoft VC don't support unsigned long long, but all we
210 # care about support unsigned __int64, so test for presence of that
212 CHECK_TYPE_SIZE("unsigned __int64" U__INT64 BUILTIN_TYPES_ONLY)
214 CHECK_TYPE_SIZE("unsigned long long" ULONG_LONG BUILTIN_TYPES_ONLY)
219 # The generated config.h is placed in the project's build directory, just to
220 # ensure that all CMake-generated files are kept away from the main source tree.
221 # As a result, the build directory must to be added to the include path list.
222 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)
223 INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/src)
224 ADD_DEFINITIONS(-DHAVE_CONFIG_H)
226 # we also have to generate freeglut.rc, which contains the version
228 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.rc.in ${CMAKE_BINARY_DIR}/freeglut.rc)
229 IF (MSVC AND NOT CMAKE_CL_64)
230 # .def file only for 32bit Windows builds with Visual Studio
231 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/src/freeglutdll.def.in ${CMAKE_BINARY_DIR}/freeglutdll.def)
235 IF(BUILD_SHARED_LIBS)
236 ADD_LIBRARY(freeglut SHARED ${FREEGLUT_SRCS})
238 IF(BUILD_STATIC_LIBS)
239 ADD_LIBRARY(freeglut_static STATIC ${FREEGLUT_SRCS})
244 LIST(APPEND LIBS winmm)
245 IF(BUILD_SHARED_LIBS)
246 SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS)
248 IF(BUILD_STATIC_LIBS)
249 SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
250 # need to set machine:x64 for linker, at least for VC10, and
251 # doesn't hurt for older compilers:
252 # http://public.kitware.com/Bug/view.php?id=11240#c22768
254 SET_TARGET_PROPERTIES(freeglut_static PROPERTIES STATIC_LIBRARY_FLAGS "/machine:x64")
258 # on UNIX we need to make sure:
259 # - all shared libraries must have a soname/version, see :
260 # http://sourceware.org/autobook/autobook/autobook_91.html#SEC91
261 # http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html
262 # Current: -version-info 12:0:9 -> 3.9.0
263 # - the output library should be named glut so it'll be linkable with -lglut
264 # - the shared library should link to the dependency libraries so that the user
265 # won't have to link them explicitly (they shouldn't have to know that we depend
266 # on Xrandr or Xxf86vm)
267 SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION 3.9.0 SOVERSION 3 OUTPUT_NAME glut)
268 SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME glut)
270 # Not in CMake toolchain file, because the toolchain
271 # file is called several times and generally doesn't
272 # seem to be meant for modifying CFLAGS:
273 # '-mandroid' is not mandatory but doesn't hurt
274 # '-O0 -gstabs+' helps the currently buggy GDB port
275 # Too late to manipulate ENV: SET(ENV{CFLAGS} "$ENV{CFLAGS} -mandroid")
276 # Not using _INIT variables, they seem to be used internally only
277 SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mandroid")
278 SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0 -gstabs+")
281 IF(BUILD_SHARED_LIBS)
282 TARGET_LINK_LIBRARIES(freeglut ${LIBS})
284 IF(BUILD_STATIC_LIBS)
285 TARGET_LINK_LIBRARIES(freeglut_static ${LIBS})
288 IF(BUILD_SHARED_LIBS)
289 INSTALL(TARGETS freeglut DESTINATION lib)
291 IF(BUILD_STATIC_LIBS)
292 INSTALL(TARGETS freeglut_static DESTINATION lib)
294 INSTALL(FILES ${FREEGLUT_HEADERS} DESTINATION include/GL)
298 # Optionally build demos, on by default.
299 option( FREEGLUT_BUILD_DEMOS "Build FreeGLUT demos." ON )
301 SET(DEMO_LIBS ${OPENGL_glu_LIBRARY} ${LIBS})
302 # lib m for math, not needed on windows
304 LIST(APPEND DEMO_LIBS m)
308 IF( FREEGLUT_BUILD_DEMOS )
309 IF(BUILD_SHARED_LIBS)
310 ADD_EXECUTABLE(${name} ${ARGN})
311 TARGET_LINK_LIBRARIES(${name} ${DEMO_LIBS} freeglut)
313 IF(BUILD_STATIC_LIBS)
314 ADD_EXECUTABLE(${name}_static ${ARGN})
315 TARGET_LINK_LIBRARIES(${name}_static ${DEMO_LIBS} freeglut_static)
316 SET_TARGET_PROPERTIES(${name}_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
321 ADD_DEMO(CallbackMaker progs/demos/CallbackMaker/CallbackMaker.c)
322 ADD_DEMO(Fractals progs/demos/Fractals/fractals.c)
323 ADD_DEMO(Fractals_random progs/demos/Fractals_random/fractals_random.c)
324 ADD_DEMO(Lorenz progs/demos/Lorenz/lorenz.c)
325 ADD_DEMO(One progs/demos/One/one.c)
326 ADD_DEMO(Resizer progs/demos/Resizer/Resizer.cpp)
327 ADD_DEMO(shapes progs/demos/shapes/shapes.c)
328 ADD_DEMO(smooth_opengl3 progs/demos/smooth_opengl3/smooth_opengl3.c)
329 ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c
330 progs/demos/spaceball/vmath.c
331 progs/demos/spaceball/vmath.h)
332 ADD_DEMO(subwin progs/demos/subwin/subwin.c)
333 ADD_DEMO(timer progs/demos/timer/timer.c)
335 # finally, if any demos are built, copy needed files to output directory
336 # (currently, thats just the input file for the Fractals demo)
337 IF(FREEGLUT_BUILD_DEMOS)
338 # 1) copy fractals.dat from freeglut/progs/demos/Fractals
339 IF(BUILD_SHARED_LIBS)
340 SET(Frac_target Fractals)
342 SET(Frac_target Fractals_static)
344 GET_TARGET_PROPERTY(DEMO_OUTPUT_DIRECTORY ${Frac_target} RUNTIME_OUTPUT_DIRECTORY)
346 TARGET ${Frac_target}
348 COMMAND ${CMAKE_COMMAND} -E copy
349 ${PROJECT_SOURCE_DIR}/progs/demos/Fractals/fractals.dat
350 ${DEMO_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}
354 # pkg-config support, to install at $(libdir)/pkgconfig
355 # Define static build dependencies
357 SET(PC_LIBS_PRIVATE "-lopengl32 -lwinmm -lgdi32")
359 SET(PC_LIBS_PRIVATE "-llog -landroid -lGLESv2 -lEGL")
361 SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGLESv2 -lEGL")
363 # Client applications need to define FreeGLUT GLES version to
364 # bootstrap headers inclusion in freeglut_std.h:
366 SET(PC_CFLAGS "-DFREEGLUT_GLES2")
367 ELSEIF(FREEGLUT_GLES1)
368 SET(PC_CFLAGS "-DFREEGLUT_GLES1")
370 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.pc.in ${CMAKE_BINARY_DIR}/freeglut.pc @ONLY)
371 INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION share/pkgconfig)
372 # TODO: change the library and .pc name when building for GLES,