Can use input devices from x11 (serial input... unlikely to ever be used, but you...
authorRcmaniac25 <rcmaniac25@hotmail.com>
Fri, 24 Jan 2014 10:26:20 +0000 (10:26 +0000)
committerDiederick Niehorster <dcnieho@gmail.com>
Fri, 24 Jan 2014 10:26:20 +0000 (10:26 +0000)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1650 7f0cb862-5218-0410-a997-914c9d46530a

CMakeLists.txt
src/blackberry/fg_init_blackberry.c
src/blackberry/fg_main_blackberry.c
src/blackberry/fg_main_blackberry.h
src/blackberry/fg_window_blackberry.c
src/egl/fg_window_egl.c

index 428b6da..f2dd875 100644 (file)
@@ -123,7 +123,6 @@ ELSEIF(ANDROID OR BLACKBERRY)
         src/android/fg_cursor_android.c
         src/android/fg_ext_android.c
         src/android/fg_gamemode_android.c
-        src/android/fg_input_devices_android.c
         src/android/fg_joystick_android.c
         src/android/fg_spaceball_android.c
         src/android/fg_structure_android.c
@@ -134,6 +133,7 @@ ELSEIF(ANDROID OR BLACKBERRY)
             src/android/native_app_glue/android_native_app_glue.h
             src/android/fg_init_android.c
             src/android/fg_internal_android.h
+            src/android/fg_input_devices_android.c
             src/android/fg_main_android.c
             src/android/fg_main_android.h
             src/android/fg_runtime_android.c
@@ -144,6 +144,7 @@ ELSEIF(ANDROID OR BLACKBERRY)
         LIST(APPEND FREEGLUT_SRCS
             src/blackberry/fg_init_blackberry.c
             src/blackberry/fg_internal_blackberry.h
+            src/x11/fg_input_devices_x11.c
             src/blackberry/fg_main_blackberry.c
             src/blackberry/fg_main_blackberry.h
             src/blackberry/fg_state_blackberry.c
index 4dee11d..40b1ed6 100644 (file)
 #include "fg_init.h"
 #include "egl/fg_init_egl.h"
 #include <bps/bps.h>
+#include <bps/navigator.h>
 
 void fgPlatformInitialize()
 {
   bps_initialize();
 
+  navigator_request_events(0);
+  //XXX rotation lock? navigator_rotation_lock(true);
+
   fghPlatformInitializeEGL();
 
   /* Get start time */
@@ -46,6 +50,8 @@ void fgPlatformCloseDisplay()
 {
   fghPlatformCloseDisplayEGL();
 
+  navigator_stop_events(0);
+
   bps_shutdown();
 }
 
index 82a2705..52b36f8 100644 (file)
@@ -139,11 +139,18 @@ unsigned char key_ascii(int qnxKeycode)
   return qnxKeycode;
 }
 
-uint64_t fgPlatformSystemTime ( void )
+//From fg_main_x11
+fg_time_t fgPlatformSystemTime ( void )
 {
-  struct timespec now;
-  clock_gettime(CLOCK_REALTIME, &now);
-  return (1000 * now.tv_sec) + (now.tv_nsec / 1000000);
+#ifdef CLOCK_MONOTONIC
+    struct timespec now;
+    clock_gettime(CLOCK_MONOTONIC, &now);
+    return now.tv_nsec/1000000 + now.tv_sec*1000;
+#elif defined(HAVE_GETTIMEOFDAY)
+    struct timeval now;
+    gettimeofday( &now, NULL );
+    return now.tv_usec/1000 + now.tv_sec*1000;
+#endif
 }
 
 /*
@@ -276,11 +283,23 @@ void fgPlatformProcessSingleEvent ( void )
                {
                  mtouch_event_t touchEvent;
                  screen_get_mtouch_event(screenEvent, &touchEvent, 0);
-                 if(touchEvent.contact_id == 0) { //XXX Only support one contact for now
+                 if(touchEvent.contact_id == 0) {
                        int size[2];
                        screen_get_window_property_iv(window->Window.Handle, SCREEN_PROPERTY_BUFFER_SIZE, size);
                        handle_left_mouse(touchEvent.x, touchEvent.y, size[1], eventType, window);
                  }
+
+                 //Now handle mutlitouch (adapted from fg_main_windows)
+                 if (eventType == SCREEN_EVENT_MTOUCH_TOUCH) {
+                       INVOKE_WCB( *window, MultiEntry,  ( touchEvent.contact_id, GLUT_ENTERED ) );
+                       INVOKE_WCB( *window, MultiButton, ( touchEvent.contact_id, touchEvent.x, touchEvent.y, 0, GLUT_DOWN ) );
+                 } else if (eventType == SCREEN_EVENT_MTOUCH_MOVE) {
+                       INVOKE_WCB( *window, MultiMotion, ( touchEvent.contact_id, touchEvent.x, touchEvent.y ) );
+                       //XXX No motion is performed without contact, thus MultiPassive is never used
+                 } else if (eventType == SCREEN_EVENT_MTOUCH_RELEASE) {
+                       INVOKE_WCB( *window, MultiButton, ( touchEvent.contact_id, touchEvent.x, touchEvent.y, 0, GLUT_UP ) );
+                       INVOKE_WCB( *window, MultiEntry,  ( touchEvent.contact_id, GLUT_LEFT ) );
+                 }
                  break;
                }
 
@@ -290,15 +309,19 @@ void fgPlatformProcessSingleEvent ( void )
                  static int mouse_pressed = 0;
                  int buttons;
                  int position[2];
+                 int wheel;
                  // A move event will be fired unless a button state changed.
                  bool move = true;
                  bool left_move = false;
                  // This is a mouse move event, it is applicable to a device with a usb mouse or simulator.
                  screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_BUTTONS, &buttons);
                  screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_SOURCE_POSITION, position);
+                 screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_MOUSE_WHEEL, &wheel);
                  int size[2];
                  screen_get_window_property_iv(window->Window.Handle, SCREEN_PROPERTY_BUFFER_SIZE, size);
 
+                 //XXX Should multitouch be handled?
+
                  // Handle left mouse. Interpret as touch if the left mouse event is not consumed.
                  if (buttons & SCREEN_LEFT_MOUSE_BUTTON) {
                        if (mouse_pressed & SCREEN_LEFT_MOUSE_BUTTON) {
@@ -344,6 +367,11 @@ void fgPlatformProcessSingleEvent ( void )
                  if (left_move || move) {
                        handle_left_mouse(position[0], position[1], size[1], SCREEN_EVENT_MTOUCH_MOVE, window);
                  }
+
+                 if (wheel) {
+                       fgState.MouseWheelTicks -= wheel;
+                       //TODO: Implement wheel support (based on fg_main_mswin... though it seems excessive)
+                 }
                  break;
                }
 
index 4ccbc3d..769e23d 100644 (file)
@@ -30,7 +30,6 @@
 #include "fg_internal.h"
 
 extern void fgPlatformProcessSingleEvent(void);
-extern uint64_t fgPlatformSystemTime(void);
 extern void fgPlatformSleepForEvents(uint64_t msec);
 extern void fgPlatformMainLoopPreliminaryWork(void);
 
index 08f6643..7d2eb49 100644 (file)
@@ -98,7 +98,7 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title,
   }*/
 
   /* Create window buffers */
-  if (screen_create_window_buffers(sWindow, 2)) {
+  if (screen_create_window_buffers(sWindow, (fgState.DisplayMode & GLUT_DOUBLE) ? 2 : 1)) {
        screen_destroy_window(sWindow);
        screen_destroy_context(window->Window.pContext.screenContext);
        fgError("Could not create window buffers");
index 48eb748..6c4a7de 100644 (file)
@@ -46,7 +46,7 @@ int fghChooseConfig(EGLConfig* config) {
     EGL_SAMPLES, (fgState.DisplayMode & GLUT_MULTISAMPLE) ? fgState.SampleNumber : 0,
     EGL_NONE
   };
-  
+
   EGLint num_config;
   if (!eglChooseConfig(fgDisplay.pDisplay.egl.Display,
                       attribs, config, 1, &num_config)) {
@@ -94,11 +94,13 @@ EGLContext fghCreateNewContextEGL( SFG_Window* window ) {
 
 void fgPlatformSetWindow ( SFG_Window *window )
 {
-  if (eglMakeCurrent(fgDisplay.pDisplay.egl.Display,
-                    window->Window.pContext.egl.Surface,
-                    window->Window.pContext.egl.Surface,
-                    window->Window.Context) == EGL_FALSE)
-    fgError("eglMakeCurrent: err=%x\n", eglGetError());
+  if ( window != fgStructure.CurrentWindow && window) {
+    if (eglMakeCurrent(fgDisplay.pDisplay.egl.Display,
+                      window->Window.pContext.egl.Surface,
+                      window->Window.pContext.egl.Surface,
+                      window->Window.Context) == EGL_FALSE)
+      fgError("eglMakeCurrent: err=%x\n", eglGetError());
+  }
 }
 
 /*