2 blender for the Gameboy Advance
3 Copyright (C) 2021 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>.
33 SIDX_DEL0, SIDX_DEL1, SIDX_DEL2,
40 SNAM_DEL1 = SNAM_DEL0 + 8,
41 SNAM_DEL2 = SNAM_DEL1 + 8
44 #define MENU_HEIGHT 17
45 #define TRACK_HEIGHT 18
46 #define VP_HEIGHT (160 - MENU_HEIGHT - TRACK_HEIGHT)
48 static void handle_keys(void);
49 static void show_msgbox(int en);
51 extern struct { unsigned char r, g, b; } bgimg_cmap[];
52 extern unsigned char bgimg_pixels[];
54 static int32_t cam_theta = 0x10000, cam_phi = -0x8000;
56 static int show_obj = 1, show_del;
61 static struct xvertex gridaxes[] = {
62 {AXIS0, 0, 0, 0, 0, 0, 92},
63 {AXIS1, 0, 0, 0, 0, 0, 92},
64 {-AXIS0, 0, 0, 0, 0, 0, 92},
65 {-AXIS1, 0, 0, 0, 0, 0, 92},
66 {0, 0, AXIS0, 0, 0, 0, 93},
67 {0, 0, AXIS1, 0, 0, 0, 93},
68 {0, 0, -AXIS0, 0, 0, 0, 93},
69 {0, 0, -AXIS1, 0, 0, 0, 93},
71 {0, 0, 0, 0, 0, 0, 92},
72 {AXIS1, 0, 0, 0, 0, 0, 92},
73 {0, 0, 0, 0, 0, 0, 92},
74 {-AXIS1, 0, 0, 0, 0, 0, 92},
75 {0, 0, 0, 0, 0, 0, 93},
76 {0, 0, AXIS1, 0, 0, 0, 93},
77 {0, 0, -0, 0, 0, 0, 93},
78 {0, 0, -AXIS1, 0, 0, 0, 93},
82 static uint16_t oam[4 * MAX_SIDX];
88 unsigned int nframes = 0, backbuf;
90 unsigned char r, g, b;
91 unsigned char *fbptr[2], *fb;
97 /* mode 4: 240x160 8bpp */
98 REG_DISPCNT = DISPCNT_BG2 | DISPCNT_OBJ | 4;
100 fbptr[0] = (unsigned char*)VRAM_LFB_FB0_ADDR;
101 fbptr[1] = (unsigned char*)VRAM_LFB_FB1_ADDR;
103 set_bg_color(0xff, 31, 31, 31);
105 cptr = (uint16_t*)CRAM_BG_ADDR;
106 for(i=0; i<128; i++) {
107 r = bgimg_cmap[i].r >> 3;
108 g = bgimg_cmap[i].g >> 3;
109 b = bgimg_cmap[i].b >> 3;
110 *cptr++ = r | (g << 5) | (b << 10);
112 for(i=0; i<128; i++) {
114 *cptr++ = r | (r << 5) | (r << 10);
116 dma_copy16(3, fbptr[0], bgimg_pixels, 240 * 160 / 2, 0);
117 dma_copy16(3, fbptr[1], bgimg_pixels, 240 * 160 / 2, 0);
122 xgl_viewport(0, 0, 240, VP_HEIGHT);
123 xgl_enable(XGL_LIGHTING);
125 key_repeat(75, 75, KEY_LEFT | KEY_RIGHT | KEY_DOWN | KEY_UP);
127 /* every vblank, copy the shadow OAM automatically */
128 /*dma_copy16(3, (void*)OAM_ADDR, oam, sizeof oam / 2, DMACNT_VBLANK |
129 DMACNT_REPEAT | DMACNT_INC_RELOAD);*/
134 backbuf = ++nframes & 1;
136 fb = fbptr[backbuf] + 240 * MENU_HEIGHT;
137 polyfill_framebuffer(fb, 240, VP_HEIGHT);
138 //memset(fb, 14, 240 * VP_HEIGHT);
139 dma_fill16(3, fb, 0x0e0e, 240 * VP_HEIGHT / 2);
142 xgl_translate(0, 0, 8 << 16);
143 xgl_rotate_x(cam_phi);
144 xgl_rotate_y(cam_theta);
147 if(cam_theta < X_PI) {
148 xgl_draw(XGL_LINES, gridaxes + 2, 2); /* -X */
150 xgl_draw(XGL_LINES, gridaxes, 2); /* +X */
152 if(cam_theta < X_HPI || cam_theta > (3 * X_HPI)) {
153 xgl_draw(XGL_LINES, gridaxes + 4, 2); /* +Z */
155 xgl_draw(XGL_LINES, gridaxes + 6, 2); /* -Z */
158 xgl_draw(XGL_QUADS, cube, sizeof cube / sizeof *cube);
160 xgl_draw(XGL_TRIANGLES, suzanne, sizeof suzanne / sizeof *suzanne);
162 if(cam_theta < X_PI) {
163 xgl_draw(XGL_LINES, gridaxes, 2); /* +X */
165 xgl_draw(XGL_LINES, gridaxes + 2, 2); /* -X */
167 if(cam_theta < X_HPI || cam_theta > (3 * X_HPI)) {
168 xgl_draw(XGL_LINES, gridaxes + 6, 2); /* -Z */
170 xgl_draw(XGL_LINES, gridaxes + 4, 2); /* +Z */
173 xgl_draw(XGL_LINES, gridaxes + 8, 8);
178 dma_copy16(3, (void*)OAM_ADDR, oam, sizeof oam / 2, 0);
184 static void handle_keys(void)
188 if(KEYPRESS(KEY_UP)) {
190 if(cam_phi > X_HPI) cam_phi = X_HPI;
192 if(KEYPRESS(KEY_DOWN)) {
194 if(cam_phi < -X_HPI) cam_phi = -X_HPI;
196 if(KEYPRESS(KEY_LEFT)) {
198 if(cam_theta > X_2PI) cam_theta -= X_2PI;
200 if(KEYPRESS(KEY_RIGHT)) {
202 if(cam_theta < 0) cam_theta += X_2PI;
204 if(KEYPRESS(KEY_RT)) {
205 if(++show_obj > 2) show_obj = 0;
207 if(KEYPRESS(KEY_LT)) {
208 if(--show_obj < 0) show_obj = 2;
211 if(KEYPRESS(KEY_A)) {
213 if(show_obj) show_del = 1;
217 show_msgbox(show_del);
219 if(KEYPRESS(KEY_B)) {
228 static void show_msgbox(int en)
234 set_sprite(oam, SIDX_DEL0 + i, SNAM_DEL0 + i * 8, 42 + i * 64, 42, 0, SPR_SZ64);
238 set_sprite(oam, SIDX_DEL0 + i, 0, 0, 0, 0, 0);