2 blender for the Gameboy Advance
3 Copyright (C) 2021 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>.
39 #define SPR_ROTSCL_PARAM(x) ((unsigned int)(x) << 17)
40 #define SPR_PRIO(x) ((unsigned int)(x) & 3)
42 void init_sprites(void);
43 void set_sprite(uint16_t *oam, int idx, int spr, int x, int y, int pal, unsigned int flags);
45 #endif /* SPRITES_H_ */