sprites 256c, shadow oam, sprite transforms, sinlut
[gbajam21] / src / data.h
index 7d927c0..92a43cb 100644 (file)
@@ -12,6 +12,9 @@ extern unsigned char tuncross_cmap[];
 
 extern uint32_t tunmap[];
 
+extern unsigned char spr_game_pixels[];
+extern unsigned char spr_game_cmap[];
+
 extern unsigned char sound_data[];
 
 #endif /* DATA_H_ */