sprites 256c, shadow oam, sprite transforms, sinlut
[gbajam21] / src / data.s
index 94949e7..d99f695 100644 (file)
@@ -3,6 +3,8 @@
        .globl tuncross_pixels
        .globl tuncross_cmap
        .globl tunmap
+       .globl spr_game_pixels
+       .globl spr_game_cmap
        .globl sound_data
 
        .align 1
@@ -15,5 +17,12 @@ tuncross_cmap:
        .align 2
 tunmap: .incbin "data/tun.map"
 
+       .align 1
+spr_game_pixels:
+       .incbin "data/spr_game.raw"
+       .align 1
+spr_game_cmap:
+       .incbin "data/spr_game.pal"
+
        .align 2
 sound_data: .incbin "data/snd.bin"