foo
[gbajam21] / src / gamescr.c
index 1e715bf..8ce610e 100644 (file)
@@ -43,7 +43,10 @@ void gamescr(void)
                bot = vram[backbuf] + 159 * 240 / 2;
                tunptr = tunmap;
                for(i=0; i<80; i++) {
-                       for(j=0; j<240/2; j++) {
+                       top++;
+                       bot++;
+                       tunptr++;
+                       for(j=1; j<240/2; j++) {
                                uint16_t pptop, ppbot;
 
                                tun = *tunptr++;