added input handling
authorJohn Tsiombikas <nuclear@member.fsf.org>
Sun, 18 Apr 2021 06:15:38 +0000 (09:15 +0300)
committerJohn Tsiombikas <nuclear@member.fsf.org>
Sun, 18 Apr 2021 06:15:38 +0000 (09:15 +0300)
src/debug.h
src/gamescr.c
src/input.c [new file with mode: 0644]
src/input.h [new file with mode: 0644]

index 45cc067..921fd12 100644 (file)
@@ -12,6 +12,7 @@ volatile int vblperf_count;
 
 void vblperf_setcolor(int palidx);
 
+#ifdef VBLBAR
 #define vblperf_begin()        \
        do { \
                *vblperf_palptr = 0; \
@@ -22,7 +23,10 @@ void vblperf_setcolor(int palidx);
        do { \
                *vblperf_palptr = vblperf_color[vblperf_count]; \
        } while(0)
-
+#else
+#define vblperf_begin()
+#define vblperf_end()
+#endif
 
 void panic(void *pc, const char *fmt, ...) __attribute__((noreturn));
 
index 30ae380..f927cee 100644 (file)
@@ -5,6 +5,7 @@
 #include "data.h"
 #include "util.h"
 #include "intr.h"
+#include "input.h"
 #include "debug.h"
 
 static void draw_tunnel(void);
@@ -12,6 +13,7 @@ static void draw_tunnel(void);
 static int nframes, backbuf;
 static uint16_t *vram[] = { (uint16_t*)VRAM_LFB_FB0_ADDR, (uint16_t*)VRAM_LFB_FB1_ADDR };
 static unsigned char *tex;
+static uint16_t bnstate;
 
 void gamescr(void)
 {
@@ -36,10 +38,14 @@ void gamescr(void)
        tex = iwram_sbrk(32 * 32);
        memcpy(tex, tuncross_pixels, 32 * 32);
 
+       select_input(BN_DPAD);
+
        nframes = 0;
        for(;;) {
                backbuf = ++nframes & 1;
 
+               bnstate = get_input();
+
                draw_tunnel();
 
                vblperf_end();
@@ -52,22 +58,30 @@ void gamescr(void)
 __attribute__((noinline, target("arm"), section(".iwram")))
 static void draw_tunnel(void)
 {
-       int i, j, tx, ty, angle, depth, zoffs, uoffs;
+       static int uoffs;
+       int i, j, tx, ty, angle, depth, zoffs;
        uint16_t pptop, ppbot;
        uint16_t *top, *bot;
        uint32_t tun, *tunptr;
 
        zoffs = nframes;
-       uoffs = 0;
+
+       if(bnstate & BN_LEFT) uoffs++;
+       if(bnstate & BN_RIGHT) uoffs--;
 
        top = vram[backbuf];
        bot = vram[backbuf] + 159 * 240 / 2;
        tunptr = tunmap;
        for(i=0; i<80; i++) {
+#ifdef VBLBAR
                top++;
                bot++;
                tunptr++;
+
                for(j=1; j<240/2; j++) {
+#else
+               for(j=0; j<240/2; j++) {
+#endif
                        tun = *tunptr++;
 
                        angle = tun & 0xff;
@@ -75,7 +89,7 @@ static void draw_tunnel(void)
                        tx = ((angle >> 1) + uoffs) & 0x1f;
                        ty = ((depth >> 1) + zoffs) & 0x1f;
                        pptop = tex[(ty << 5) + tx];
-                       tx = ((angle >> 1) - uoffs) & 0x1f;
+                       tx = ~((angle >> 1) - uoffs) & 0x1f;
                        ppbot = tex[(ty << 5) + tx];
 
                        angle = (tun >> 16) & 0xff;
@@ -83,7 +97,7 @@ static void draw_tunnel(void)
                        tx = ((angle >> 1) + uoffs) & 0x1f;
                        ty = ((depth >> 1) + zoffs) & 0x1f;
                        pptop |= (uint16_t)tex[(ty << 5) + tx] << 8;
-                       tx = ((angle >> 1) - uoffs) & 0x1f;
+                       tx = ~((angle >> 1) - uoffs) & 0x1f;
                        ppbot |= (uint16_t)tex[(ty << 5) + tx] << 8;
 
                        *top++ = pptop;
diff --git a/src/input.c b/src/input.c
new file mode 100644 (file)
index 0000000..6a66dd1
--- /dev/null
@@ -0,0 +1,39 @@
+#include "input.h"
+#include "gbaregs.h"
+#include "intr.h"
+
+static void keyintr(void);
+
+static uint16_t bnstate;
+
+void select_input(uint16_t bmask)
+{
+       bnstate = 0;
+
+       mask(INTR_KEY);
+       if(bmask) {
+               REG_KEYCNT = bmask | KEYCNT_IE;
+               interrupt(INTR_KEY, keyintr);
+               unmask(INTR_KEY);
+       } else {
+               REG_KEYCNT = 0;
+               interrupt(INTR_KEY, 0);
+       }
+}
+
+uint16_t get_input(void)
+{
+       uint16_t s;
+
+       mask(INTR_KEY);
+       s = bnstate;
+       bnstate = 0;
+       unmask(INTR_KEY);
+
+       return s;
+}
+
+static void keyintr(void)
+{
+       bnstate |= ~REG_KEYINPUT;
+}
diff --git a/src/input.h b/src/input.h
new file mode 100644 (file)
index 0000000..3ed22a0
--- /dev/null
@@ -0,0 +1,24 @@
+#ifndef INPUT_H_
+#define INPUT_H_
+
+#include <stdint.h>
+
+enum {
+       BN_A            = 0x0001,
+       BN_B            = 0x0002,
+       BN_SELECT       = 0x0004,
+       BN_START        = 0x0008,
+       BN_RIGHT        = 0x0010,
+       BN_LEFT         = 0x0020,
+       BN_UP           = 0x0040,
+       BN_DOWN         = 0x0080,
+       BN_RT           = 0x0100,
+       BN_LT           = 0x0200
+};
+
+#define BN_DPAD        (BN_RIGHT | BN_LEFT | BN_UP | BN_DOWN)
+
+void select_input(uint16_t bmask);
+uint16_t get_input(void);
+
+#endif /* INPUT_H_ */