struct screen *init_logo_screen(void);
struct screen *init_menu_screen(void);
struct screen *init_game_screen(void);
+struct screen *init_controls_screen(void);
struct screen *curscr;
if(!(scrlist[num_scr++] = init_menu_screen())) {
return -1;
}
+ if(!(scrlist[num_scr++] = init_controls_screen())) {
+ return -1;
+ }
if(!(scrlist[num_scr++] = init_game_screen())) {
return -1;
}