#include "debug.h"
#include "voxscape.h"
#include "data.h"
+#include "scoredb.h"
#define FOV 30
#define NEAR 2
{
total_time = timer_msec - start_time;
score = 42;
+
+ /* TODO enter name */
+ save_score("???", score, total_time, 0);
+ save_scores();
}
static inline void xform_pixel(int *xp, int *yp)