{
update_keyb();
- if(KEYPRESS(BN_START) || (sel == 0 && KEYPRESS(BN_A))) {
+ if(KEYPRESS(BN_START)) {
change_screen(find_screen("game"));
return;
}
+ if(KEYPRESS(BN_A)) {
+ switch(sel) {
+ case MENU_START:
+ change_screen(find_screen("game"));
+ return;
+ case MENU_CTRL:
+ change_screen(find_screen("controls"));
+ return;
+ default:
+ break;
+ }
+ }
+
if(KEYPRESS(BN_DOWN) && sel <= NUM_MENU_ITEMS) {
cur_x = pos[++sel][0] - CUR_XOFFS;
cur_y = pos[sel][1];