added run rule for running remotely on windows
[laserbrain_demo] / laserbrain_demo.vcxproj.filters
index 43d5a0d..c486d22 100644 (file)
@@ -11,6 +11,9 @@
     <Filter Include="sdr">\r
       <UniqueIdentifier>{8e6a8961-784c-4356-9074-885fb1660b86}</UniqueIdentifier>\r
     </Filter>\r
+    <Filter Include="src\blobs">\r
+      <UniqueIdentifier>{7fd64b59-c051-40c0-8179-cbf5b6087114}</UniqueIdentifier>\r
+    </Filter>\r
   </ItemGroup>\r
   <ItemGroup>\r
     <ClCompile Include="src\app.cc">\r
     <ClCompile Include="src\machine\mparser.cc">\r
       <Filter>src\machine</Filter>\r
     </ClCompile>\r
+    <ClCompile Include="src\blob_exhibit.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\exhibit.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\logger.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\metascene.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\opt.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\post.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\shader.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\ui.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\unistate.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\blobs\metasurf.c">\r
+      <Filter>src\blobs</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\optcfg.c">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\exman.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\rend_cubemap.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\renderer.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="src\sdrman.cc">\r
+      <Filter>src</Filter>\r
+    </ClCompile>\r
   </ItemGroup>\r
   <ItemGroup>\r
     <ClInclude Include="src\app.h">\r
     <ClInclude Include="src\machine\mparser.h">\r
       <Filter>src\machine</Filter>\r
     </ClInclude>\r
+    <ClInclude Include="src\blob_exhibit.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\logger.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\metascene.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\opt.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\post.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\shader.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\ui.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\unistate.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\blobs\mcubes.h">\r
+      <Filter>src\blobs</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\blobs\metasurf.h">\r
+      <Filter>src\blobs</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\optcfg.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\exman.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\rend_cubemap.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\renderer.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="src\sdrman.h">\r
+      <Filter>src</Filter>\r
+    </ClInclude>\r
   </ItemGroup>\r
   <ItemGroup>\r
     <None Include="src\dataset.inl">\r