added ogg/vorbis source code for ease of building on msvc
[laserbrain_demo] / libs / vorbis / codec_internal.h
diff --git a/libs/vorbis/codec_internal.h b/libs/vorbis/codec_internal.h
new file mode 100644 (file)
index 0000000..de1bcca
--- /dev/null
@@ -0,0 +1,167 @@
+/********************************************************************
+ *                                                                  *
+ * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.   *
+ * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
+ * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
+ * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
+ *                                                                  *
+ * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009             *
+ * by the Xiph.Org Foundation http://www.xiph.org/                  *
+ *                                                                  *
+ ********************************************************************
+
+ function: libvorbis codec headers
+ last mod: $Id: codec_internal.h 16227 2009-07-08 06:58:46Z xiphmont $
+
+ ********************************************************************/
+
+#ifndef _V_CODECI_H_
+#define _V_CODECI_H_
+
+#include "envelope.h"
+#include "codebook.h"
+
+#define BLOCKTYPE_IMPULSE    0
+#define BLOCKTYPE_PADDING    1
+#define BLOCKTYPE_TRANSITION 0
+#define BLOCKTYPE_LONG       1
+
+#define PACKETBLOBS 15
+
+typedef struct vorbis_block_internal{
+  float  **pcmdelay;  /* this is a pointer into local storage */
+  float  ampmax;
+  int    blocktype;
+
+  oggpack_buffer *packetblob[PACKETBLOBS]; /* initialized, must be freed;
+                                              blob [PACKETBLOBS/2] points to
+                                              the oggpack_buffer in the
+                                              main vorbis_block */
+} vorbis_block_internal;
+
+typedef void vorbis_look_floor;
+typedef void vorbis_look_residue;
+typedef void vorbis_look_transform;
+
+/* mode ************************************************************/
+typedef struct {
+  int blockflag;
+  int windowtype;
+  int transformtype;
+  int mapping;
+} vorbis_info_mode;
+
+typedef void vorbis_info_floor;
+typedef void vorbis_info_residue;
+typedef void vorbis_info_mapping;
+
+#include "psy.h"
+#include "bitrate.h"
+
+typedef struct private_state {
+  /* local lookup storage */
+  envelope_lookup        *ve; /* envelope lookup */
+  int                     window[2];
+  vorbis_look_transform **transform[2];    /* block, type */
+  drft_lookup             fft_look[2];
+
+  int                     modebits;
+  vorbis_look_floor     **flr;
+  vorbis_look_residue   **residue;
+  vorbis_look_psy        *psy;
+  vorbis_look_psy_global *psy_g_look;
+
+  /* local storage, only used on the encoding side.  This way the
+     application does not need to worry about freeing some packets'
+     memory and not others'; packet storage is always tracked.
+     Cleared next call to a _dsp_ function */
+  unsigned char *header;
+  unsigned char *header1;
+  unsigned char *header2;
+
+  bitrate_manager_state bms;
+
+  ogg_int64_t sample_count;
+} private_state;
+
+/* codec_setup_info contains all the setup information specific to the
+   specific compression/decompression mode in progress (eg,
+   psychoacoustic settings, channel setup, options, codebook
+   etc).
+*********************************************************************/
+
+#include "highlevel.h"
+typedef struct codec_setup_info {
+
+  /* Vorbis supports only short and long blocks, but allows the
+     encoder to choose the sizes */
+
+  long blocksizes[2];
+
+  /* modes are the primary means of supporting on-the-fly different
+     blocksizes, different channel mappings (LR or M/A),
+     different residue backends, etc.  Each mode consists of a
+     blocksize flag and a mapping (along with the mapping setup */
+
+  int        modes;
+  int        maps;
+  int        floors;
+  int        residues;
+  int        books;
+  int        psys;     /* encode only */
+
+  vorbis_info_mode       *mode_param[64];
+  int                     map_type[64];
+  vorbis_info_mapping    *map_param[64];
+  int                     floor_type[64];
+  vorbis_info_floor      *floor_param[64];
+  int                     residue_type[64];
+  vorbis_info_residue    *residue_param[64];
+  static_codebook        *book_param[256];
+  codebook               *fullbooks;
+
+  vorbis_info_psy        *psy_param[4]; /* encode only */
+  vorbis_info_psy_global psy_g_param;
+
+  bitrate_manager_info   bi;
+  highlevel_encode_setup hi; /* used only by vorbisenc.c.  It's a
+                                highly redundant structure, but
+                                improves clarity of program flow. */
+  int         halfrate_flag; /* painless downsample for decode */
+} codec_setup_info;
+
+extern vorbis_look_psy_global *_vp_global_look(vorbis_info *vi);
+extern void _vp_global_free(vorbis_look_psy_global *look);
+
+
+
+typedef struct {
+  int sorted_index[VIF_POSIT+2];
+  int forward_index[VIF_POSIT+2];
+  int reverse_index[VIF_POSIT+2];
+
+  int hineighbor[VIF_POSIT];
+  int loneighbor[VIF_POSIT];
+  int posts;
+
+  int n;
+  int quant_q;
+  vorbis_info_floor1 *vi;
+
+  long phrasebits;
+  long postbits;
+  long frames;
+} vorbis_look_floor1;
+
+
+
+extern int *floor1_fit(vorbis_block *vb,vorbis_look_floor1 *look,
+                          const float *logmdct,   /* in */
+                          const float *logmask);
+extern int *floor1_interpolate_fit(vorbis_block *vb,vorbis_look_floor1 *look,
+                          int *A,int *B,
+                          int del);
+extern int floor1_encode(oggpack_buffer *opb,vorbis_block *vb,
+                  vorbis_look_floor1 *look,
+                  int *post,int *ilogmask);
+#endif