+ } else {
+ // TODO do this properly
+ // set the position of the left hand at a suitable position for the exhibit UI
+ dir = rotate(Vec3(-0.46, -0.1, -1), Vec3(0, 1, 0), deg_to_rad(-avatar.body_rot));
+ exslot_left.node.set_position(avatar.pos + dir * 30); // magic: distance in front