if(!rend->init()) {
return false;
}
+ if(opt.reflect) {
+ rend->ropt |= RENDER_MIRRORS;
+ } else {
+ rend->ropt &= ~RENDER_MIRRORS;
+ }
rend->set_scene(mscn);
glUseProgram(0);
ImGui::GetIOPtr()->DeltaTime = dt;
ImGui::NewFrame();
- ImGui::ShowTestWindow();
+ //ImGui::ShowTestWindow();
}
glClearColor(1, 1, 1, 1);