fixed walk polygon rendering
[laserbrain_demo] / src / app.cc
index 330241c..4fd3690 100644 (file)
@@ -309,6 +309,8 @@ static void draw_scene()
                glDisable(GL_LIGHTING);
                glEnable(GL_POLYGON_OFFSET_FILL);
 
+               glUseProgram(0);
+
                glPolygonOffset(-1, 1);
                glDepthMask(0);