fixed mirror rendering for goatvr backends which don't use an fbo
[laserbrain_demo] / src / app.cc
index 30222f9..96e92f3 100644 (file)
@@ -41,10 +41,10 @@ bool opt_gear_wireframe;
 TextureSet texman;
 SceneSet sceneman;
 
-unsigned int sdr_ltmap, sdr_ltmap_notex;
-
 int fpexcept_enabled;
 
+unsigned int dbg_key_pending;
+
 static Avatar avatar;
 
 static float cam_dist = 0.0;
@@ -175,18 +175,6 @@ bool app_init(int argc, char **argv)
        }
        exui_setnode(&exslot_left.node);
 
-       if(!(sdr_ltmap_notex = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-notex.p.glsl"))) {
-               return false;
-       }
-       set_uniform_int(sdr_ltmap_notex, "texmap", MTL_TEX_DIFFUSE);
-       set_uniform_int(sdr_ltmap_notex, "lightmap", MTL_TEX_LIGHTMAP);
-
-       if(!(sdr_ltmap = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-tex.p.glsl"))) {
-               return false;
-       }
-       set_uniform_int(sdr_ltmap, "texmap", MTL_TEX_DIFFUSE);
-       set_uniform_int(sdr_ltmap, "lightmap", MTL_TEX_LIGHTMAP);
-
        if(!fb_srgb) {
                sdr_post_gamma = create_program_load("sdr/post_gamma.v.glsl", "sdr/post_gamma.p.glsl");
        }
@@ -195,6 +183,11 @@ bool app_init(int argc, char **argv)
        if(!rend->init()) {
                return false;
        }
+       if(opt.reflect) {
+               rend->ropt |= RENDER_MIRRORS;
+       } else {
+               rend->ropt &= ~RENDER_MIRRORS;
+       }
        rend->set_scene(mscn);
 
        glUseProgram(0);
@@ -418,7 +411,7 @@ void app_display()
                ImGui::GetIOPtr()->DeltaTime = dt;
                ImGui::NewFrame();
 
-               ImGui::ShowTestWindow();
+               //ImGui::ShowTestWindow();
        }
 
        glClearColor(1, 1, 1, 1);
@@ -433,8 +426,12 @@ void app_display()
                for(int i=0; i<2; i++) {
                        // for each eye
                        goatvr_draw_eye(i);
-                       vp_width = goatvr_get_fb_eye_width(i);
-                       vp_height = goatvr_get_fb_eye_height(i);
+                       if(goatvr_get_fb_texture()) {
+                               vp_width = goatvr_get_fb_eye_width(i);
+                               vp_height = goatvr_get_fb_eye_height(i);
+                       } else {
+                               vp_width = win_width / 2;
+                       }
 
                        proj_matrix = goatvr_projection_matrix(i, NEAR_CLIP, FAR_CLIP);
                        glMatrixMode(GL_PROJECTION);
@@ -671,6 +668,13 @@ void app_keyboard(int key, bool pressed)
                case KEY_RIGHT:
                        exui_change_tab(1);
                        break;
+
+               case KEY_F5:
+               case KEY_F6:
+               case KEY_F7:
+               case KEY_F8:
+                       dbg_key_pending |= 1 << (key - KEY_F5);
+                       break;
                }
        }