bool fb_srgb;
bool opt_gear_wireframe;
+TextureSet texman;
+SceneSet sceneman;
+
unsigned int sdr_ltmap, sdr_ltmap_notex;
static float cam_dist = 0.0;
static float joy_deadzone = 0.01;
static Mat4 view_matrix, mouse_view_matrix, proj_matrix;
-static TextureSet texman;
-static SceneSet sceneman;
static MetaScene *mscn;
static unsigned int sdr_post_gamma;
glClearColor(0.2, 0.2, 0.2, 1.0);
- mscn = new MetaScene(&sceneman, &texman);
+ mscn = new MetaScene;
if(!mscn->load(opt.scenefile ? opt.scenefile : "data/museum.scene")) {
return false;
}