#include "texture.h"
#include "scene.h"
+#include "exhibit.h"
extern long time_msec;
extern int win_width, win_height;
extern unsigned int sdr_ltmap, sdr_ltmap_notex;
+extern ExSelection exsel_active; // active (info/interact) exhibit
+extern ExSelection exsel_grab_left, exsel_grab_right; // grabbed on each hand
+extern ExSelection exsel_hover; // hover
+
extern int fpexcept_enabled; // int so that C modules may fwd-delcare and use it
enum {