exhibit drawing is now handled by the Renderer
[laserbrain_demo] / src / exhibit.cc
index e98a2ba..2e81854 100644 (file)
@@ -1,13 +1,11 @@
 #include "exhibit.h"
 #include "snode.h"
+#include "scene.h"
 
-class ExhibitPriv {
-public:
-       Vec3 orig_pos;
-       Quat orig_rot;
-       SceneNode *orig_node;
-};
+ExSelection ExSelection::null;
 
+
+// selection
 ExSelection::ExSelection(Exhibit *ex)
 {
        this->ex = ex;
@@ -20,48 +18,58 @@ ExSelection::operator bool() const
        return ex != 0;
 }
 
-Exhibit::Exhibit()
+// Exhibit data
+ExData::ExData()
 {
-       priv = new ExhibitPriv;
-       priv->orig_node = 0;
+       voice = 0;
 }
 
-Exhibit::~Exhibit()
+ExData::~ExData()
 {
-       delete priv;
+       delete voice;
 }
 
-ExSelection Exhibit::select(const Ray &ray) const
+// exhibit class
+Exhibit::Exhibit()
 {
-       return ExSelection(0);
+       orig_parent = 0;
+       prev_slot = 0;
 }
 
-ExSelection Exhibit::select(const Sphere &sph) const
+Exhibit::~Exhibit()
 {
-       return ExSelection(0);
 }
 
-void Exhibit::update(float dt)
+void Exhibit::set_node(SceneNode *node)
 {
+       this->node = node;
+       orig_parent = node->get_parent();
 }
 
-void Exhibit::pre_draw() const
+ExSelection Exhibit::select(const Ray &ray) const
 {
-       if(node) {
-               glMatrixMode(GL_MODELVIEW);
-               glPushMatrix();
-               glMultMatrixf(node->get_matrix()[0]);
+       ExSelection sel;
+       HitPoint hit;
+       if(get_aabox().intersect(ray, &hit)) {
+               sel.ex = (Exhibit*)this;
+               sel.selray = ray;
+               sel.dist = hit.dist;
+               sel.validmask = EXSEL_RAY;
        }
+       return sel;
 }
 
-void Exhibit::draw() const
+ExSelection Exhibit::select(const Sphere &sph) const
 {
+       return ExSelection(0);  // TODO
 }
 
-void Exhibit::post_draw() const
+void Exhibit::update(float dt)
 {
-       if(node) {
-               glMatrixMode(GL_MODELVIEW);
-               glPopMatrix();
-       }
+}
+
+const AABox &Exhibit::get_aabox() const
+{
+       aabb = node->get_bounds();
+       return aabb;
 }