#include "exhibit.h"
#include "snode.h"
#include "scene.h"
+#include "geomdraw.h"
class ExhibitPriv {
public:
if(node) {
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
+
+ const AABox &bvol = get_aabox();
+ draw_geom_object(&bvol);
}
}
+
+
+const AABox &Exhibit::get_aabox() const
+{
+ aabb = node->get_bounds();
+ return aabb;
+}