pick ray calculation (moved to gph-math and used here)
[laserbrain_demo] / src / exhibit.cc
index eaa2251..b8d44cc 100644 (file)
@@ -1,6 +1,7 @@
 #include "exhibit.h"
 #include "snode.h"
 #include "scene.h"
+#include "geomdraw.h"
 
 class ExhibitPriv {
 public:
@@ -92,5 +93,15 @@ void Exhibit::post_draw() const
        if(node) {
                glMatrixMode(GL_MODELVIEW);
                glPopMatrix();
+
+               const AABox &bvol = get_aabox();
+               draw_geom_object(&bvol);
        }
 }
+
+
+const AABox &Exhibit::get_aabox() const
+{
+       aabb = node->get_bounds();
+       return aabb;
+}