#include "audio/stream.h"
class Exhibit;
-class ExhibitPriv;
+class ExhibitSlot;
class Scene;
enum {
class ExSelection {
public:
+ static ExSelection null; // null selection
+
Exhibit *ex;
void *obj;
void *data;
*/
class Exhibit : public Object {
private:
- ExhibitPriv *priv;
+ SceneNode *orig_parent;
public:
+ ExhibitSlot *prev_slot;
std::vector<ExData> data;
Exhibit();