virtual ExSelection select(const Ray &ray) const;
virtual ExSelection select(const Sphere &sph) const;
- virtual void update(float dt = 0.0f);
+ virtual void update(float dt = 0.0f) override;
virtual void pre_draw() const;
- virtual void draw() const;
+ virtual void draw() const override;
virtual void post_draw() const;
+
+ virtual const AABox &get_aabox() const override;
};
#endif // EXHIBIT_H_