using SDL_WINDOWEVENT_SIZE_CHANGED for tracking window size changes,
[laserbrain_demo] / src / main.cc
index eff77a5..169dbd3 100644 (file)
@@ -191,7 +191,7 @@ static void process_event(SDL_Event *ev)
                break;
 
        case SDL_WINDOWEVENT:
-               if(ev->window.event == SDL_WINDOWEVENT_RESIZED) {
+               if(ev->window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
                        SDL_GL_GetDrawableSize(win, &win_width, &win_height);
                        win_aspect = (float)win_width / (float)win_height;
                        scale_factor = win_width / ev->window.data1;