SDL_Quit();
return 1;
}
+ fprintf(stderr, "failed to get an sRGB framebuffer.\n");
}
+ int val;
+ SDL_GL_GetAttribute(SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, &val);
+ printf("SDL says we %s an sRGB framebuffer\n", val ? "got" : "didn't get");
if(!(ctx = SDL_GL_CreateContext(win))) {
fprintf(stderr, "failed to create OpenGL context\n");
void app_grab_mouse(bool grab)
{
- SDL_SetWindowGrab(win, grab ? SDL_TRUE : SDL_FALSE);
- SDL_ShowCursor(grab ? 1 : 0);
+ if(grab) {
+ SDL_WarpMouseInWindow(win, win_width / 2, win_height / 2);
+ }
+ //SDL_SetWindowGrab(win, grab ? SDL_TRUE : SDL_FALSE);
+ //SDL_ShowCursor(grab ? 1 : 0);
SDL_SetRelativeMouseMode(grab ? SDL_TRUE : SDL_FALSE);
mouse_grabbed = grab;
}
case SDL_MOUSEMOTION:
if(mouse_grabbed) {
- app_mouse_delta(ev->motion.xrel, ev->motion.yrel);
+ // XXX xrel/yrel seems faster by default
+ app_mouse_delta(ev->motion.xrel * 0.75, ev->motion.yrel * 0.75);
} else {
app_mouse_motion(ev->motion.x * scale_factor, ev->motion.y * scale_factor);
}